Working its way up from the back of the class: #15,099 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,534 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 310 on average
147 / 1000
Quick answers
from the figures on this page
Server details
Which region is [STARLIGHT] Rust | 2x Gather | Deutsch based in?
You'll find no region listed by [STARLIGHT] Rust | 2x Gather | Deutsch. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 37.114.56.157:28015.
How dependable is [STARLIGHT] Rust | 2x Gather | Deutsch, and is it online at the moment?
The server is down: [STARLIGHT] Rust | 2x Gather | Deutsch is offline now, with the last sighting 12 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 15 October 2026, Rust Server Score saw it for the first time.
Which Rust version is [STARLIGHT] Rust | 2x Gather | Deutsch running?
You will find [STARLIGHT] Rust | 2x Gather | Deutsch on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does [STARLIGHT] Rust | 2x Gather | Deutsch reset?
The record holds too few of [STARLIGHT] Rust | 2x Gather | Deutsch's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 13 days 8 hours.
Population
What position does [STARLIGHT] Rust | 2x Gather | Deutsch hold in the rankings?
In the top 70% of all ranked servers, [STARLIGHT] Rust | 2x Gather | Deutsch sits at #15,099 for player hours over the last seven days.
What does the population on [STARLIGHT] Rust | 2x Gather | Deutsch look like?
It has been 12 days 7 hours since [STARLIGHT] Rust | 2x Gather | Deutsch was last seen, and it is offline right now.
Tags
How should you read the tags on [STARLIGHT] Rust | 2x Gather | Deutsch?
The game's browser takes its cue from the tags [STARLIGHT] Rust | 2x Gather | Deutsch has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [STARLIGHT] Rust | 2x Gather | Deutsch?
Rust Server Score lists that include [STARLIGHT] Rust | 2x Gather | Deutsch: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
What settings and rules apply on [STARLIGHT] Rust | 2x Gather | Deutsch?
[STARLIGHT] Rust | 2x Gather | Deutsch sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [STARLIGHT] Rust | 2x Gather | Deutsch?
A procedural map of size 3,500 and seed 12345, generated by the game, is what [STARLIGHT] Rust | 2x Gather | Deutsch runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join [STARLIGHT] Rust | 2x Gather | Deutsch?
Enter client.connect 37.114.56.157:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.