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Every Rust server graded on real, live numbers. 52,148 players on the roll · 11,694 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 37.114.56.37:27031
Name of server

Good Neighbors Bad Neighbors

RegisterAbsentOffline
Region–
Address37.114.56.37:27031
Last checked19d ago
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ 80 0% full
7-day average0peak –
Rank#15,846top 72%
Last wipe28d agono schedule published
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,846 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 145 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 6d 17hThu 5 Nov, 19:00 UTCFW
  • 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
61 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
101 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
291 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
16 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
369 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
282 / 325

Quick answers

from the figures on this page

Server details

In what location does Good Neighbors Bad Neighbors sit?

Good Neighbors Bad Neighbors leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 37.114.56.37:27031 is the address to use.

Is Good Neighbors Bad Neighbors up, and how steady is its uptime?

The server is down: Good Neighbors Bad Neighbors is offline now, with the last sighting 19 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is Good Neighbors Bad Neighbors on?

Rust network protocol 2634 and build 167398 on Linux is what Good Neighbors Bad Neighbors runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Good Neighbors Bad Neighbors reset?

The force wipe each month is the only wipe Good Neighbors Bad Neighbors takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days 7 hours have passed since this world was made.

What happens on Good Neighbors Bad Neighbors when wipe day arrives?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Population

Where does Good Neighbors Bad Neighbors sit among Rust servers?

In the top 72% of all ranked servers, Good Neighbors Bad Neighbors sits at #15,846 for player hours over the last seven days.

How many players does Good Neighbors Bad Neighbors usually have?

Good Neighbors Bad Neighbors is offline at the moment; the last time it was seen was 19 days 12 hours ago.

Lists and filters

How should you read the tags on Good Neighbors Bad Neighbors?

You'll see Good Neighbors Bad Neighbors tagged with gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): Its slot count is 80; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Good Neighbors Bad Neighbors appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Good Neighbors Bad Neighbors among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Good Neighbors Bad Neighbors?

You will find no gather rate in the name of Good Neighbors Bad Neighbors. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Good Neighbors Bad Neighbors runs which map?

The game generates a procedural map for Good Neighbors Bad Neighbors.

Connecting

How do you get onto Good Neighbors Bad Neighbors?

Enter client.connect 37.114.56.37:27031 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players Its slot count is 80.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.