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Every Rust server graded on real, live numbers. 59,281 players on the roll · 11,765 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 37.187.252.67:26033
Name of server

[UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10

RegisterPresentOnline
Region–
Address37.187.252.67:26033
Last checked9m ago
2x moddedoxide
Launch Rust and join
Overall grade

Steady

68 out of 100, the average of 6 subjects

On the class lists: C (63), with population over 48 hours and no performance mark.

Players now 0/ 25 0% full
7-day average1peak 19
Rank#3,182top 14%
Last wipe2d agono schedule published
Next wipe4d 16hMon 2 Nov, 14:59 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 1 of 25 on average. Plenty of space to grow.
Standingrank on player hours 86/ 100 Holds a respectable place: #3,182 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 177 server fps on average.
Wipeskeeping the crowd after a wipe 25/ 100 Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 7,273 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 14:59 UTC, in 4d 16h. Every Monday at 14:59 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak7players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  • 4d 16hMon 2 Nov, 14:59 UTC
  • 7d 20hThu 5 Nov, 19:00 UTCFW
  • 11d 16hMon 9 Nov, 14:59 UTC
  • 18d 16hMon 16 Nov, 14:59 UTC
  • 25d 16hMon 23 Nov, 14:59 UTC
  • 32d 16hMon 30 Nov, 14:59 UTC
  • 35d 20hThu 3 Dec, 19:00 UTCFW
  • 39d 16hMon 7 Dec, 14:59 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:59 UTC2d ago 19 – running 0
Mon 19 Oct, 13:58 UTC9d ago 2 halved by day 1 7 days 0
Mon 12 Oct, 14:58 UTC16d ago 0 – 7 days 0
Mon 5 Oct, 13:25 UTC23d ago 2 halved by day 2 7.1 days 0
Fri 2 Oct, 09:20 UTC26d ago 3 held half 3.2 days 0
Mon 28 Sep, 14:02 UTC30d ago 5 halved by day 2 3.8 days 0
Mon 21 Sep, 15:02 UTC37d ago 0 – 7 days 0
Mon 14 Sep, 13:59 UTC44d ago 2 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 791 on average
553 / 650
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 591 on average
266 / 350
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 346 on average
173 / 205
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 321 on average
729 / 900
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 311 on average
108 / 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 301 on average
78 / 100

Quick answers

from the figures on this page

About the server

Where in the world is [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10?

The name of [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 37.187.252.67:26033 is the address to use.

How reliable is [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10, and is it up?

Right now, [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 is online. The uptime it reports puts the last restart at about 17 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 perform well?

It never fell below 145 server fps in the last 48 hours, averaging 177. Up to 75,402 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,223 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 sit?

Rust network protocol 2635 and build 168909 on Linux is what [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 wipe, and how often?

Its wipe pattern: [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 wipes every Monday at 14:59 UTC. Expect the next wipe on Monday 2 November at 14:59 UTC. The world it runs now was created 2 days 7 hours.

What should you expect from wipe day on [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10?

Recent wipes have peaked at 7 players on average. 4 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player count

What position does [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 hold in the rankings?

Over the last seven days, [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 has #3,182 for player hours, in the top 14% of all ranked servers.

Is [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 a busy server?

[UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 is showing 0 players right now, with 25 slots in total. Averaging 1 players over seven days, it peaked at 19. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 5 players.

Tags and filters

What do [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10's tags stand for?

You'll see [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp25 (Max players): 25 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Server rules

How is [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 set up, and what rules does it keep?

[UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

[UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 runs which map?

[UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10 runs a game-generated procedural map at size 3,300, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Liberty Maps.

Getting in

How do you get onto [UA/EU] Liberty | x2 Mondays | MAP WIPE 26.10?

Enter client.connect 37.187.252.67:26033 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp25
Max players 25 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.