On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now4/ 2516% full
7-day average2peak 12
Rank#2,376top 11%
Last wipe2d agono schedule published
Next wipe4d 17hMon 2 Nov, 14:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 2 of 25 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,376 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 171 server fps on average.
Wipeskeeping the crowd after a wipe
40/ 100
F
Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 443 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
W······
W······
W··F···
W······
W······
W······
W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Monday 2 November, 14:59 UTC, in 4d 17h.
Every Monday at 14:59 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held40%else halves by day 2
Coming wipes
4d 17hMon 2 Nov, 14:59 UTC
7d 21hThu 5 Nov, 19:00 UTCFW
11d 17hMon 9 Nov, 14:59 UTC
18d 17hMon 16 Nov, 14:59 UTC
25d 17hMon 23 Nov, 14:59 UTC
32d 17hMon 30 Nov, 14:59 UTC
35d 21hThu 3 Dec, 19:00 UTCFW
39d 17hMon 7 Dec, 14:59 UTC
The first 48 hours of its last wipes
Mon 26 OctMon 19 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 12, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 14:59 UTC2d ago
12
–
running
3
Mon 19 Oct, 13:59 UTC9d ago
9
halved by day 2
7 days
2
Mon 12 Oct, 14:58 UTC16d ago
5
halved by day 2
7 days
2
Mon 5 Oct, 13:07 UTC23d ago
10
halved by day 3
7.1 days
0
Thu 1 Oct, 23:35 UTCFW26d ago
3
✓ held half
3.6 days
0
Mon 28 Sep, 14:01 UTC30d ago
6
✓ held half
3.4 days
1
Mon 21 Sep, 15:05 UTC37d ago
8
halved by day 3
7 days
3
Mon 14 Sep, 13:58 UTC44d ago
5
halved by day 4
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 300 on average
78 / 100
Quick answers
from the figures on this page
Server details
In what location does [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 sit?
The name of [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 37.187.252.67:26044.
How reliable is [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10, and is it up?
You can join now: [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 smooth to play on?
It never fell below 141 server fps in the last 48 hours, averaging 171. Buildings, deployables and everything else in the world added up to as many as 77,003 entities. Up to 2,975 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 on?
You will find [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 wipe, and how often?
Wipes come every Monday at 14:59 UTC on [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10. It is due to wipe next on Monday 2 November at 14:59 UTC. The world it runs now was created 2 days 6 hours.
What happens on [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 9 players. 1 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 40% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
What position does [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 hold in the rankings?
Over the last seven days, [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 has #2,376 for player hours, in the top 11% of all ranked servers.
What does the population on [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 look like?
[UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 is showing 4 players right now, with 25 slots in total. It peaked at 12 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 22:00 UTC, with 7 players.
Lists and filters
What is meant by the tags on [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10?
You'll see [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp25 (Max players): Its slot count is 25; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Map and rules
What settings and rules apply on [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10?
The name of [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 points to a 2x gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10?
A procedural map of size 3,300 and seed 1337, generated by the game, is what [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Liberty Maps.
How to join
How should you connect to [UA/EU] Liberty | x2 Solo | MAP WIPE 26.10?
To connect, start Rust, press F1, and type client.connect 37.187.252.67:26044. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://liberty-rust.com.ua.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp25
Max playersIts slot count is 25.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).