On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 2
Rank#10,701top 48% · #2313 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 18hFri 30 Oct, 17:00 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
52/ 100
D
Working its way up from the back of the class: #10,701 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
40/ 100
F
Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 4,437 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 48% of all ranked servers, top 79% in EU, and #519 of the quad servers (top 63%). Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 17:00 UTC, in 1d 18h.
Its biweekly schedule tag · low confidence
usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held40%else halves by day 2
Coming wipes
1d 18hFri 30 Oct, 17:00 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
15d 18hFri 13 Nov, 17:00 UTC
29d 18hFri 27 Nov, 17:00 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
43d 18hFri 11 Dec, 17:00 UTC
The first 48 hours of its last wipes
Fri 16 OctTue 13 OctTue 6 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 17:00 UTC12d ago
3
–
running
1
Tue 13 Oct, 12:03 UTC15d ago
2
✓ held half
3.2 days
0
Tue 6 Oct, 12:21 UTC22d ago
4
halved by day 1
7 days
0
Fri 2 Oct, 11:58 UTC26d ago
4
halved by day 2
4 days
0
Mon 28 Sep, 14:56 UTC30d ago
5
halved by day 2
3.9 days
0
Sat 26 Sep, 12:57 UTC32d ago
2
✓ held half
2.1 days
0
Mon 14 Sep, 18:15 UTC44d ago
1
✓ held half
11.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is LITHUANIA RUST | 2X | QUAD | BIWEEKLY?
You'll see LITHUANIA RUST | 2X | QUAD | BIWEEKLY listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 37.187.28.4:28019.
How reliable is LITHUANIA RUST | 2X | QUAD | BIWEEKLY, and is it up?
Right now, LITHUANIA RUST | 2X | QUAD | BIWEEKLY is online. According to its reported uptime, the last restart was about 3 days ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does LITHUANIA RUST | 2X | QUAD | BIWEEKLY run?
The average over the last 48 hours was 30 server fps, and it never went below 29. Up to 53,306 entities were in the world, covering buildings, deployables and the rest. Up to 3,083 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is LITHUANIA RUST | 2X | QUAD | BIWEEKLY on?
Rust network protocol 2635 and build 168909 on Linux is what LITHUANIA RUST | 2X | QUAD | BIWEEKLY runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does LITHUANIA RUST | 2X | QUAD | BIWEEKLY wipe, and how often?
Too few wipes on LITHUANIA RUST | 2X | QUAD | BIWEEKLY are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Friday 30 October at 17:00 UTC. The world it runs now was created 12 days 5 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on LITHUANIA RUST | 2X | QUAD | BIWEEKLY?
The average peak on its recent wipes was 3 players. 23 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 40% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player numbers
What position does LITHUANIA RUST | 2X | QUAD | BIWEEKLY hold in the rankings?
In Europe, LITHUANIA RUST | 2X | QUAD | BIWEEKLY is #2,313, and overall it is #10,701 on player hours over the last seven days, in the top 48% of all ranked servers. In the quad group, it ranks #519.
How many players does LITHUANIA RUST | 2X | QUAD | BIWEEKLY usually have?
With 200 slots available, LITHUANIA RUST | 2X | QUAD | BIWEEKLY currently has 0 players. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 0 players.
Tags and filters
What do LITHUANIA RUST | 2X | QUAD | BIWEEKLY's tags stand for?
You'll see LITHUANIA RUST | 2X | QUAD | BIWEEKLY tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind LITHUANIA RUST | 2X | QUAD | BIWEEKLY?
No other server we track uses the ltrust.lt hostname that LITHUANIA RUST | 2X | QUAD | BIWEEKLY publishes.
Where does LITHUANIA RUST | 2X | QUAD | BIWEEKLY appear in the Rust Server Score lists and filters?
Rust Server Score lists that include LITHUANIA RUST | 2X | QUAD | BIWEEKLY: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
Which rules does LITHUANIA RUST | 2X | QUAD | BIWEEKLY enforce, and what are its settings?
LITHUANIA RUST | 2X | QUAD | BIWEEKLY sets gather at 2x, as its name suggests. You can have up to 4 players in a group (quad). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map LITHUANIA RUST | 2X | QUAD | BIWEEKLY uses?
The game generates the procedural map on LITHUANIA RUST | 2X | QUAD | BIWEEKLY at size 3,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Wiped 12 days ago.
How to join
How should you connect to LITHUANIA RUST | 2X | QUAD | BIWEEKLY?
To connect, start Rust, press F1, and type client.connect 37.187.28.4:28019. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://ltrust.lt.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).