Working its way up from the back of the class: #15,661 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 324 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3.9 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 8 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 09:47 UTC19d ago
1
–
running
0
Sun 4 Oct, 12:29 UTC23d ago
1
–
3.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by My Server Name. Rust Server Score takes the server's word for its location and does not trace the hardware. 37.194.151.16:28015 is the address to use.
How dependable is My Server Name, and is it online at the moment?
At this moment, My Server Name is offline; the last time it was seen was 19 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 4 October 2026.
Which Rust version is My Server Name running?
You will find My Server Name on Rust network protocol 2634 and build 167231, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does My Server Name wipe its map?
There are too few wipes on record for My Server Name to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 19 days 15 hours have passed since this world was made.
What should you expect from wipe day on My Server Name?
The average peak on its recent wipes was 1 players. 1 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does My Server Name hold in the rankings?
Over the last seven days, My Server Name has #15,661 for player hours, in the top 71% of all ranked servers.
How many players does My Server Name usually have?
My Server Name is offline at the moment; the last time it was seen was 19 days 15 hours ago.
Tags
What do My Server Name's tags stand for?
The game's browser takes its cue from the tags My Server Name has set: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does My Server Name appear in the Rust Server Score lists and filters?
These Rust Server Score lists count My Server Name among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
How is My Server Name set up, and what rules does it keep?
The name of My Server Name gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on My Server Name?
My Server Name runs a procedural map, which the game generates.
Connecting
What is the way to join My Server Name?
To connect, start Rust, press F1, and type client.connect 37.194.151.16:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildBuild number: 167231.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).