On the class lists: B− (74), with population over 48 hours and no performance mark.
Players now35/ 20018% full
7-day average22peak 68
Rank#648top 3% · #300 in EU
Last wipe2d agono schedule published
Next wipe19hFri 30 Oct, 11:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
11/ 100
F
A quiet classroom so far: 22 of 200 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #648 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 149 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
69/ 100
C+
Climbing fast: up 240 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 10% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 11:57 UTC, in 19h.
Every Tuesday and Friday at 11:57 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak49players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
19hFri 30 Oct, 11:57 UTC
4d 19hTue 3 Nov, 11:57 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
7d 19hFri 6 Nov, 11:57 UTC
11d 19hTue 10 Nov, 11:57 UTC
14d 19hFri 13 Nov, 11:57 UTC
18d 19hTue 17 Nov, 11:57 UTC
21d 19hFri 20 Nov, 11:57 UTC
The first 48 hours of its last wipes
Tue 27 OctFri 23 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 55, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 11:57 UTC2d ago
55
–
running
30
Fri 23 Oct, 11:57 UTC6d ago
55
✓ held half
4 days
20
Tue 20 Oct, 11:57 UTC9d ago
36
✓ held half
3 days
13
Fri 16 Oct, 11:57 UTC13d ago
37
✓ held half
4 days
15
Tue 13 Oct, 11:57 UTC16d ago
36
✓ held half
3 days
9
Fri 9 Oct, 11:57 UTC20d ago
46
✓ held half
4 days
14
Tue 6 Oct, 11:57 UTC23d ago
28
✓ held half
3 days
6
Fri 2 Oct, 11:57 UTC27d ago
37
✓ held half
4 days
21
Tue 29 Sep, 11:57 UTC30d ago
48
✓ held half
3 days
8
Fri 25 Sep, 11:57 UTC34d ago
58
halved by day 3
4 days
18
Tue 22 Sep, 11:57 UTC37d ago
45
✓ held half
3 days
18
Fri 18 Sep, 11:57 UTC41d ago
47
✓ held half
4 days
7
Tue 15 Sep, 11:57 UTC44d ago
41
✓ held half
3 days
20
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 50+ · 1e+06x · monthly · 1 on average
3 / 100
Quick answers
from the figures on this page
Server facts
In what location does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 sit?
The EU tag on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 37.230.137.6:20590.
How reliable is AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27, and is it up?
You can join now: AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 is online. The uptime it reports puts the last restart at about 13 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
The average over the last 48 hours was 149 server fps, and it never went below 70. Up to 124,418 entities were in the world, covering buildings, deployables and the rest. Up to 4,867 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 running?
Rust network protocol 2635 and build 168909 on Linux is what AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 reset?
Its wipe pattern: AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 wipes every Tuesday and Friday at 11:57 UTC. Friday 30 October at 11:57 UTC is the date set for its next wipe. It has been running its current world for 2 days 4 hours.
What should you expect from wipe day on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27?
The average peak on its recent wipes was 49 players. Peak numbers came 3 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
Where does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 sit among Rust servers?
In Europe, AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 is #300, and overall it is #648 on player hours over the last seven days, in the top 3% of all ranked servers.
What does the population on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 look like?
Right now, 35 players are on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27, which has 200 slots. Averaging 22 players over seven days, it peaked at 68. The busiest time in the last 48 hours was 17:00 UTC, with an average of 45 players.
Lists and filters
How should you read the tags on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27?
You'll see AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts50 (Group limit): No team may go above 50; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27?
One operator most likely runs these: AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 and 1 other server we track all publish a abobarust.com hostname.
Where does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 among them: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.
Server rules
How is AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 set up, and what rules does it keep?
Going by its name, AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 runs 1e+06x gather. The limit for a group is 50 players. You get combat training here, practice for aim and PvP, and loot is handed out. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27?
A procedural map of size 3,000 and seed 1337, generated by the game, is what AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: discord.gg/abobarust.
Getting in
How should you connect to AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27?
Enter client.connect 37.230.137.6:20590 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://abobashop.gamestores.app/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^d,^i,EU,gmrust,cs168909,ts50,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersThe server holds 200 slots.
ts50
Group limitNo team may go above 50.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^d
Combat trainingThe loot comes to you: practise your aim and PvP here.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).