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Every Rust server graded on real, live numbers. 96,345 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 37.230.137.6:20590
Name of server

AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27

RegisterPresentOnline
RegionEU
Address37.230.137.6:20590
Last checked14m ago
1e+06x moddedoxide
Launch Rust and join Website
Overall grade

Good

78 out of 100, the average of 6 subjects

On the class lists: B− (74), with population over 48 hours and no performance mark.

Players now 35/ 200 18% full
7-day average22peak 68
Rank#648top 3% · #300 in EU
Last wipe2d agono schedule published
Next wipe19hFri 30 Oct, 11:57 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 11/ 100 A quiet classroom so far: 22 of 200 on average. Plenty of space to grow.
Standingrank on player hours 97/ 100 Well up the rankings: #648 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 149 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 69/ 100 Climbing fast: up 240 places this week.

A good term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
02040608017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 10% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

13 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:57 UTC, in 19h. Every Tuesday and Friday at 11:57 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak49players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 19hFri 30 Oct, 11:57 UTC
  • 4d 19hTue 3 Nov, 11:57 UTC
  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 7d 19hFri 6 Nov, 11:57 UTC
  • 11d 19hTue 10 Nov, 11:57 UTC
  • 14d 19hFri 13 Nov, 11:57 UTC
  • 18d 19hTue 17 Nov, 11:57 UTC
  • 21d 19hFri 20 Nov, 11:57 UTC

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctTue 20 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 55, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:57 UTC2d ago 55 – running 30
Fri 23 Oct, 11:57 UTC6d ago 55 held half 4 days 20
Tue 20 Oct, 11:57 UTC9d ago 36 held half 3 days 13
Fri 16 Oct, 11:57 UTC13d ago 37 held half 4 days 15
Tue 13 Oct, 11:57 UTC16d ago 36 held half 3 days 9
Fri 9 Oct, 11:57 UTC20d ago 46 held half 4 days 14
Tue 6 Oct, 11:57 UTC23d ago 28 held half 3 days 6
Fri 2 Oct, 11:57 UTC27d ago 37 held half 4 days 21
Tue 29 Sep, 11:57 UTC30d ago 48 held half 3 days 8
Fri 25 Sep, 11:57 UTC34d ago 58 halved by day 3 4 days 18

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 105 on average
163 / 300
TMKBUD X1000000 | HARDPVP | BATTLEFIELD | CLANS | NOLIMIT | FPS
EU · groups of 99+ · 1e+06x · weekly · 27 on average
58 / 200
RAVE RUST • X1000000 | PVP | BF | FUN| FPS+ | CLANS | NOLIMIT
EU · groups of 16+ · 1e+06x · weekly · 5 on average
14 / 150
[EU] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT
EU · groups of 12+ · 1e+06x · weekly · 2 on average
3 / 100
#2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10
EU · groups of 50+ · 1e+06x · weekly · 1 on average
3 / 200
AlexRust X1000000
EU · groups of 50+ · 1e+06x · monthly · 1 on average
3 / 100

Quick answers

from the figures on this page

Server facts

In what location does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 sit?

The EU tag on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 37.230.137.6:20590.

How reliable is AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27, and is it up?

You can join now: AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 is online. The uptime it reports puts the last restart at about 13 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 perform well?

The average over the last 48 hours was 149 server fps, and it never went below 70. Up to 124,418 entities were in the world, covering buildings, deployables and the rest. Up to 4,867 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 running?

Rust network protocol 2635 and build 168909 on Linux is what AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 reset?

Its wipe pattern: AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 wipes every Tuesday and Friday at 11:57 UTC. Friday 30 October at 11:57 UTC is the date set for its next wipe. It has been running its current world for 2 days 4 hours.

What should you expect from wipe day on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27?

The average peak on its recent wipes was 49 players. Peak numbers came 3 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.

Player count

Where does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 sit among Rust servers?

In Europe, AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 is #300, and overall it is #648 on player hours over the last seven days, in the top 3% of all ranked servers.

What does the population on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 look like?

Right now, 35 players are on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27, which has 200 slots. Averaging 22 players over seven days, it peaked at 68. The busiest time in the last 48 hours was 17:00 UTC, with an average of 45 players.

Lists and filters

How should you read the tags on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27?

You'll see AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts50 (Group limit): No team may go above 50; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who operates AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27?

One operator most likely runs these: AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 and 1 other server we track all publish a abobarust.com hostname.

Where does AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 among them: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

Server rules

How is AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 set up, and what rules does it keep?

Going by its name, AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 runs 1e+06x gather. The limit for a group is 50 players. You get combat training here, practice for aim and PvP, and loot is handed out. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27?

A procedural map of size 3,000 and seed 1337, generated by the game, is what AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: discord.gg/abobarust.

Getting in

How should you connect to AbobaRust #3 [X1000000, BATTLEFIELD, AIMTRAINING, FUN, FPS+] 27?

Enter client.connect 37.230.137.6:20590 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://abobashop.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^d,^i,EU,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players The server holds 200 slots.
ts50
Group limit No team may go above 50.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Gameplay

^d
Combat training The loot comes to you: practise your aim and PvP here.
^i
Battlefield PvP runs fast here, with kits and boosted rates.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.