On the class lists: C+ (69), with population over 48 hours and no performance mark.
Players now21/ 3007% full
7-day average32peak 92
Rank#520top 2% · #243 in EU
Last wipe6d agoweekly schedule
Next wipe13hFri 30 Oct, 11:15 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
11/ 100
F
A quiet classroom so far: 32 of 300 on average. Plenty of space to grow.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #520 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
83/ 100
B+
Mostly smooth: 50 server fps on average.
Wipeskeeping the crowd after a wipe
80/ 100
B+
Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago
62/ 100
C
Moving up: up 121 places this week.
A steady term.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 11:15 UTC, in 13h.
Every Friday at 11:15 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak74players, last three wipes
crowd held80%else halves by day 4
Coming wipes
13hFri 30 Oct, 11:15 UTC
6d 21hThu 5 Nov, 19:00 UTCFW
7d 13hFri 6 Nov, 11:15 UTC
14d 13hFri 13 Nov, 11:15 UTC
21d 13hFri 20 Nov, 11:15 UTC
28d 13hFri 27 Nov, 11:15 UTC
34d 21hThu 3 Dec, 19:00 UTCFW
35d 13hFri 4 Dec, 11:15 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 73, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 11:15 UTC6d ago
73
–
running
21
Fri 16 Oct, 11:04 UTC13d ago
62
✓ held half
7 days
20
Fri 9 Oct, 11:05 UTC20d ago
88
halved by day 4
7 days
20
Thu 1 Oct, 18:02 UTCFW28d ago
73
✓ held half
7.7 days
68
Fri 25 Sep, 11:09 UTC34d ago
94
✓ held half
6.3 days
29
Fri 18 Sep, 11:14 UTC41d ago
91
✓ held half
7 days
24
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 10x · weekly · 14 on average
24 / 100
Quick answers
from the figures on this page
Server details
In what location does MICRO-RUST x50 - x100 MAX10 sit?
You'll see MICRO-RUST x50 - x100 MAX10 listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 37.230.228.133:36300.
Is MICRO-RUST x50 - x100 MAX10 up, and how steady is its uptime?
Right now, MICRO-RUST x50 - x100 MAX10 is online. About 17 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is MICRO-RUST x50 - x100 MAX10 smooth to play on?
The average over the last 48 hours was 50 server fps, and it never went below 50. Buildings, deployables and everything else in the world added up to as many as 165,386 entities. At its highest, it used 5,361 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does MICRO-RUST x50 - x100 MAX10 sit?
Rust network protocol 2635 and build 168909 on Linux is what MICRO-RUST x50 - x100 MAX10 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does MICRO-RUST x50 - x100 MAX10 reset?
Its wipe pattern: MICRO-RUST x50 - x100 MAX10 wipes every Friday at 11:15 UTC. Friday 30 October at 11:15 UTC is the date set for its next wipe. The world it runs now was created 6 days 9 hours. Wipes are scheduled weekly, according to its tags.
What happens on MICRO-RUST x50 - x100 MAX10 when wipe day arrives?
The average peak on its recent wipes was 74 players. Peak numbers came 27 hours into the latest wipe. Half the peak held until the next wipe in 80% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Population
Where does MICRO-RUST x50 - x100 MAX10 place in the wider field of Rust servers?
In Europe, MICRO-RUST x50 - x100 MAX10 is #243, and overall it is #520 on player hours over the last seven days, in the top 2% of all ranked servers.
What does the population on MICRO-RUST x50 - x100 MAX10 look like?
Right now, 21 players are on MICRO-RUST x50 - x100 MAX10, which has 300 slots. Averaging 32 players over seven days, it peaked at 92. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 67 players.
Tags and filters
What do MICRO-RUST x50 - x100 MAX10's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): The server holds 300 slots; ts10 (Group limit): No team may go above 10; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; modded (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags MICRO-RUST x50 - x100 MAX10 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs MICRO-RUST x50 - x100 MAX10?
One operator most likely runs these: MICRO-RUST x50 - x100 MAX10 and 1 other server we track all publish a microrust.ru hostname.
Which lists and filters on Rust Server Score show MICRO-RUST x50 - x100 MAX10?
Rust Server Score lists that include MICRO-RUST x50 - x100 MAX10: Rust servers above 10x gather rate, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x; Players now: At least 10; Average players: 25+ on average.
Map and rules
How is MICRO-RUST x50 - x100 MAX10 set up, and what rules does it keep?
MICRO-RUST x50 - x100 MAX10 sets gather at 50x, as its name suggests. You can play in groups of up to 10 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
MICRO-RUST x50 - x100 MAX10 runs which map?
The game generates the procedural map on MICRO-RUST x50 - x100 MAX10 at size 4,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Micro-Rust.
Getting in
How should you connect to MICRO-RUST x50 - x100 MAX10?
Enter client.connect 37.230.228.133:36300 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://micro-rust.gamestores.app/.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts10,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp300
Max playersThe server holds 300 slots.
ts10
Group limitNo team may go above 10.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); population is the one to work on (F).