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Every Rust server graded on real, live numbers. 57,957 players on the roll · 11,743 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 37.26.136.61:28025
Name of server

Moldova Classic

RegisterPresentOnline
Region–
Address37.26.136.61:28025
Last checked11m ago
Launch Rust and join
Overall grade

Steady

65 out of 100, the average of 5 subjects

On the class lists: C (60), with population over 48 hours and no performance mark.

Players now 0/ 200 0% full
7-day average1peak 7
Rank#2,816top 13%
Last wipe26d agono schedule published
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours 87/ 100 Holds a respectable place: #2,816 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 83/ 100 Mostly smooth: 50 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 55/ 100 Moving up: up 289 places this week.

A steady term. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  • 8d 19hThu 5 Nov, 19:00 UTCFW
  • 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:32 UTC FW26d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
496 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
31 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
249 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
92 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
104 / 150

Quick answers

from the figures on this page

Server facts

Where in the world is Moldova Classic?

You'll find no region listed by Moldova Classic. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 37.26.136.61:28025.

How dependable is Moldova Classic, and is it online at the moment?

The server is up: Moldova Classic is online now. According to its reported uptime, the last restart was about 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

How well does Moldova Classic run?

The average over the last 48 hours was 50 server fps, and it never went below 18. At its peak, it held 160,128 entities, including buildings, deployables and all else in the world. At its highest, it used 3,898 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does Moldova Classic sit?

You will find Moldova Classic on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does Moldova Classic wipe its map?

Moldova Classic wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 4 hours have passed since this world was made.

What happens on Moldova Classic when wipe day arrives?

The average peak on its recent wipes was 7 players. 47 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Moldova Classic place in the wider field of Rust servers?

Over the last seven days, Moldova Classic has #2,816 for player hours, in the top 13% of all ranked servers.

How many players does Moldova Classic usually have?

Moldova Classic is showing 0 players right now, with 200 slots in total. It peaked at 7 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 5 players.

Lists and filters

How should you read the tags on Moldova Classic?

gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags Moldova Classic publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Moldova Classic appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Moldova Classic among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does Moldova Classic enforce, and what are its settings?

You will find no gather rate in the name of Moldova Classic. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Moldova Classic runs which map?

Moldova Classic runs a game-generated procedural map at size 5,000, seed 753808557. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to Moldova Classic?

Enter client.connect 37.26.136.61:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp200
Max players The server holds 200 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.