On the class lists: F (30), with population over 48 hours and no performance mark.
Players now0/ 50000% full
7-day average0peak 2
Rank#13,968top 63%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 5,000 on average. Plenty of space to grow.
Standingrank on player hours
37/ 100
F
Working its way up from the back of the class: #13,968 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 69 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
21/ 100
F
Lost ground: down 7,973 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3
The first 48 hours of its last wipes
Tue 20 OctTue 20 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 11:04 UTC9d ago
1
–
running
0
Tue 20 Oct, 05:04 UTC9d ago
1
–
0.3 days
0
Mon 19 Oct, 09:04 UTC10d ago
1
–
0.8 days
1
Wed 14 Oct, 12:36 UTC15d ago
1
halved by day 3
4.9 days
1
Wed 14 Oct, 06:06 UTC15d ago
1
–
0.3 days
0
Tue 13 Oct, 11:53 UTC16d ago
1
–
0.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 sit?
You'll find no region listed by MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 37.27.108.215:7043.
How reliable is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10, and is it up?
The server is up: MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 is online now. The uptime it reports puts the last restart at about 9 days ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 October 2026.
How well does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 run?
It never fell below 27 server fps in the last 48 hours, averaging 69. Up to 95,536 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,889 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 on?
You will find MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 wipe its map?
MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 9 days 2 hours.
What happens on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player numbers
Where does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 place in the wider field of Rust servers?
Over the last seven days, MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 has #13,968 for player hours, in the top 63% of all ranked servers.
Is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 a busy server?
MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 is showing 0 players right now, with 5,000 slots in total. Averaging 0 players over seven days, it peaked at 2.
Tags
What is meant by the tags on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?
The game's browser takes its cue from the tags MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp5000 (Max players): 5,000 slots are available; ts5 (Group limit): No team may go above 5; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?
These Rust Server Score lists count MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 among them: 5x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.
Rules and settings
How is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 set up, and what rules does it keep?
The name of MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 points to a 5x gather rate. A group here can reach 5 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 uses?
The game generates the procedural map on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 at size 4,000 with seed 734819486. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?
To connect, start Rust, press F1, and type client.connect 37.27.108.215:7043. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5000,ptrak,$r?,v2634,gmrust,cs167781,ts5,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5000
Max players5,000 slots are available.
ts5
Group limitNo team may go above 5.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).