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Every Rust server graded on real, live numbers. 61,286 players on the roll · 11,755 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 37.29.41.7:28015
Name of server

nameserver

RegisterAbsentOffline
Region–
Address37.29.41.7:28015
Last checked21d ago
Launch Rust and join
Overall grade

Working towards

54 out of 100, the average of 3 subjects

Players now 0/ 15 0% full
7-day average0peak –
Rank#15,998top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,998 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 34/ 100 Lost ground: down 5,066 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 3 – running 0
Fri 25 Sep, 23:23 UTC31d ago 2 held half 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
528 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
32 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
54 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
274 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
109 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
121 / 150

Quick answers

from the figures on this page

About the server

Which region is nameserver based in?

No region is published for nameserver. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 37.29.41.7:28015.

How reliable is nameserver, and is it up?

At this moment, nameserver is offline; the last time it was seen was 21 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 19 September 2026, Rust Server Score saw it for the first time.

On what Rust version does nameserver sit?

The server nameserver is on Rust network protocol 2634 and build 166494 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does nameserver reset?

The record holds too few of nameserver's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 25 days 16 hours.

What should you expect from wipe day on nameserver?

Recent wipes have peaked at 2 players on average. Peak numbers came 10 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Population

Where does nameserver place in the wider field of Rust servers?

Over the last seven days, nameserver has #15,998 for player hours, in the top 71% of all ranked servers.

What does the population on nameserver look like?

The last sighting of nameserver was 21 days 5 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on nameserver?

gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags nameserver publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature nameserver?

These Rust Server Score lists count nameserver among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does nameserver enforce, and what are its settings?

Nothing in the name of nameserver states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map nameserver uses?

The game generates a procedural map for nameserver.

How to join

How should you connect to nameserver?

To connect, start Rust, press F1, and type client.connect 37.29.41.7:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp15
Max players 15 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166494
Build The game build is 166494.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.