Working its way up from the back of the class: #15,443 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,444 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is "CZAK Games" Serwer Prywatny based in?
"CZAK Games" Serwer Prywatny leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 37.30.56.43:28015 is the address to use.
How reliable is "CZAK Games" Serwer Prywatny, and is it up?
The server is down: "CZAK Games" Serwer Prywatny is offline now, with the last sighting 31 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 28 September 2026.
Which Rust version is "CZAK Games" Serwer Prywatny running?
Rust network protocol 2634 and build 166016 on Windows is what "CZAK Games" Serwer Prywatny runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does "CZAK Games" Serwer Prywatny reset?
"CZAK Games" Serwer Prywatny has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 31 days 2 hours.
Player count
Where does "CZAK Games" Serwer Prywatny place in the wider field of Rust servers?
Over the last seven days, "CZAK Games" Serwer Prywatny has #15,443 for player hours, in the top 65% of all ranked servers.
What does the population on "CZAK Games" Serwer Prywatny look like?
"CZAK Games" Serwer Prywatny is offline at the moment; the last time it was seen was 31 days 2 hours ago.
Lists and filters
What do "CZAK Games" Serwer Prywatny's tags stand for?
The game's browser takes its cue from the tags "CZAK Games" Serwer Prywatny has set: gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166016 (Build): Build number: 166016; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does "CZAK Games" Serwer Prywatny appear in the Rust Server Score lists and filters?
These Rust Server Score lists count "CZAK Games" Serwer Prywatny among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
What settings and rules apply on "CZAK Games" Serwer Prywatny?
You will find no gather rate in the name of "CZAK Games" Serwer Prywatny. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
"CZAK Games" Serwer Prywatny runs which map?
The game generates a procedural map for "CZAK Games" Serwer Prywatny.
Connecting
What is the way to join "CZAK Games" Serwer Prywatny?
Enter client.connect 37.30.56.43:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmvanilla,cs166016,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp10
Max players10 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166016
BuildBuild number: 166016.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).