Working its way up from the back of the class: #12,981 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 6,094 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 07:06 UTC13d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust 236 Performance 4000 based in?
No region is published for Rust 236 Performance 4000. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 37.47.190.209:28015.
Is Rust 236 Performance 4000 up, and how steady is its uptime?
The server is down: Rust 236 Performance 4000 is offline now, with the last sighting 9 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 14 October 2026.
Which Rust version is Rust 236 Performance 4000 running?
You will find Rust 236 Performance 4000 on Rust network protocol 2271, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Rust 236 Performance 4000 reset?
Rust 236 Performance 4000 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 13 days 6 hours.
What should you expect from wipe day on Rust 236 Performance 4000?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
What position does Rust 236 Performance 4000 hold in the rankings?
Over the last seven days, Rust 236 Performance 4000 has #12,981 for player hours, in the top 59% of all ranked servers.
Is Rust 236 Performance 4000 a busy server?
It has been 9 days 18 hours since Rust 236 Performance 4000 was last seen, and it is offline right now.
Tags and filters
How should you read the tags on Rust 236 Performance 4000?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server holds 4 slots; v2271 (Protocol): To get in, your game needs to be on the same version: the protocol is 2271; ptrak (Networking): This is RakNet: the network layer Rust normally uses; h37d96d42 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags Rust 236 Performance 4000 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rust 236 Performance 4000 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rust 236 Performance 4000 among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on Rust 236 Performance 4000?
The name of Rust 236 Performance 4000 gives no gather rate. No group limit is published. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is not enabled.
Rust 236 Performance 4000 runs which map?
The game generates a procedural map for Rust 236 Performance 4000.
Getting in
How do you get onto Rust 236 Performance 4000?
To connect, start Rust, press F1, and type client.connect 37.47.190.209:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp4,ptrak,v2271,h37d96d42,stok,gmrust
Game
gmrust
Game modeSurvival in the standard Rust style.
mp4
Max playersThe server holds 4 slots.
v2271
ProtocolTo get in, your game needs to be on the same version: the protocol is 2271.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
Other
h37d96d42
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).