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Every Rust server graded on real, live numbers. 73,970 players on the roll · 11,800 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 37.79.131.184:28015
Name of server

Test

RegisterAbsentOffline
Region–
Address37.79.131.184:28015
Last checked2d ago
biweekly wipes moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

On the class lists: C− (55), with population over 48 hours and no performance mark.

Players now 0/ 200 0% full
7-day average0peak 1
Rank#10,061top 45%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours 55/ 100 Working its way up from the back of the class: #10,061 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

a new world every few hours

W wiped that day F the force wipe · today. From the wipes in the table below.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:52 UTC2d ago – – – 0
Sat 24 Oct, 19:23 UTC4d ago – – – 0
Sat 24 Oct, 14:19 UTC4d ago – – – 0
Fri 23 Oct, 11:17 UTC5d ago – – – 1
Fri 23 Oct, 06:02 UTC5d ago – – – 1
Thu 22 Oct, 14:48 UTC6d ago 1 – 0.6 days 1

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes

Quick answers

from the figures on this page

Server facts

In what location does Test sit?

You'll find no region listed by Test. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 37.79.131.184:28015.

How reliable is Test, and is it up?

At this moment, Test is offline; the last time it was seen was 2 days 20 hours ago. For the last 5 full days, it was up 5 of 120 hours, or 4% of the time. The first sighting by Rust Server Score was on 22 October 2026.

Which Rust version is Test running?

You will find Test on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does Test wipe its map?

No resets count as wipes on Test, because the world is remade every few hours and no schedule is kept.

Population

Where does Test sit among Rust servers?

Over the last seven days, Test has #10,061 for player hours, in the top 45% of all ranked servers.

Is Test a busy server?

It has been 2 days 20 hours since Test was last seen, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.

Lists and filters

What is meant by the tags on Test?

The game's browser takes its cue from the tags Test has set: gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Test appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Test: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Map and rules

Which rules does Test enforce, and what are its settings?

You will find no gather rate in the name of Test. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Test uses?

The game generates a procedural map for Test.

Getting in

How should you connect to Test?

Enter client.connect 37.79.131.184:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp200
Max players 200 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.