Working its way up from the back of the class: #16,920 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,427 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [LOCAL TEST] [RU] YaNAO_89 [PVE] based in?
The name of [LOCAL TEST] [RU] YaNAO_89 [PVE] points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 37.79.37.154:28015 is the address to use.
How dependable is [LOCAL TEST] [RU] YaNAO_89 [PVE], and is it online at the moment?
The server is down: [LOCAL TEST] [RU] YaNAO_89 [PVE] is offline now, with the last sighting 29 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 28 September 2026, Rust Server Score saw it for the first time.
What Rust version is [LOCAL TEST] [RU] YaNAO_89 [PVE] on?
Rust network protocol 2633 and build 165217 on Windows is what [LOCAL TEST] [RU] YaNAO_89 [PVE] runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [LOCAL TEST] [RU] YaNAO_89 [PVE] reset?
The record holds too few of [LOCAL TEST] [RU] YaNAO_89 [PVE]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 51 days 1 hours have passed since this world was made.
Player count
Where does [LOCAL TEST] [RU] YaNAO_89 [PVE] place in the wider field of Rust servers?
In the top 71% of all ranked servers, [LOCAL TEST] [RU] YaNAO_89 [PVE] sits at #16,920 for player hours over the last seven days.
Is [LOCAL TEST] [RU] YaNAO_89 [PVE] a busy server?
The last sighting of [LOCAL TEST] [RU] YaNAO_89 [PVE] was 29 days 13 hours ago, and it is offline right now.
Tags
What is meant by the tags on [LOCAL TEST] [RU] YaNAO_89 [PVE]?
You'll see [LOCAL TEST] [RU] YaNAO_89 [PVE] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp80 (Max players): 80 slots are available; ts5 (Group limit): No team may go above 5; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [LOCAL TEST] [RU] YaNAO_89 [PVE]?
Rust Server Score lists that include [LOCAL TEST] [RU] YaNAO_89 [PVE]: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does [LOCAL TEST] [RU] YaNAO_89 [PVE] enforce, and what are its settings?
The name of [LOCAL TEST] [RU] YaNAO_89 [PVE] gives no gather rate. You can play in groups of up to 5 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
How to join
How should you connect to [LOCAL TEST] [RU] YaNAO_89 [PVE]?
Enter client.connect 37.79.37.154:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2633,gmrust,cs165217,ts5,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp80
Max players80 slots are available.
ts5
Group limitNo team may go above 5.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).