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Every Rust server graded on real, live numbers. 76,491 players on the roll · 11,808 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 38.13.26.75:29925
Name of server

mapgen-probe-do-not-join

RegisterAbsentOffline
Region–
Address38.13.26.75:29925
Last checked34d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,625top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,625 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 212 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
572 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
363 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
43 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
45 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
119 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
140 / 300

Quick answers

from the figures on this page

Server details

In what location does mapgen-probe-do-not-join sit?

mapgen-probe-do-not-join leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 38.13.26.75:29925 is the address to use.

How reliable is mapgen-probe-do-not-join, and is it up?

You cannot join now: mapgen-probe-do-not-join is offline, last seen 34 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 24 September 2026.

What Rust version is mapgen-probe-do-not-join on?

The server mapgen-probe-do-not-join is on Rust network protocol 2633 and build 165217 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does mapgen-probe-do-not-join reset?

There are too few wipes on record for mapgen-probe-do-not-join to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 34 days 17 hours.

Player numbers

Where does mapgen-probe-do-not-join sit among Rust servers?

In the top 71% of all ranked servers, mapgen-probe-do-not-join sits at #15,625 for player hours over the last seven days.

What does the population on mapgen-probe-do-not-join look like?

It has been 34 days 17 hours since mapgen-probe-do-not-join was last seen, and it is offline right now.

Lists and filters

How should you read the tags on mapgen-probe-do-not-join?

gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): Its slot count is 1; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags mapgen-probe-do-not-join publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature mapgen-probe-do-not-join?

These Rust Server Score lists count mapgen-probe-do-not-join among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does mapgen-probe-do-not-join enforce, and what are its settings?

The name of mapgen-probe-do-not-join gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on mapgen-probe-do-not-join?

The game generates a procedural map for mapgen-probe-do-not-join.

Connecting

What is the way to join mapgen-probe-do-not-join?

To connect, start Rust, press F1, and type client.connect 38.13.26.75:29925. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players Its slot count is 1.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build This runs on build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.