Working its way up from the back of the class: #15,308 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 133 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
20 wipe days in the last 16 weeks
MTWTFSS
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WWWFWWW
WWWWWWW
·WWWWWW
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Sun 18 OctSat 17 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 17:21 UTC10d ago
0
–
running
0
Sat 17 Oct, 17:20 UTC11d ago
0
–
1 days
0
Fri 16 Oct, 17:20 UTC12d ago
0
–
1 days
0
Thu 15 Oct, 17:20 UTC13d ago
0
–
1 days
0
Wed 14 Oct, 17:20 UTC14d ago
0
–
1 days
0
Tue 13 Oct, 17:21 UTC15d ago
0
–
1 days
0
Sun 11 Oct, 17:20 UTC17d ago
0
–
2 days
0
Sat 10 Oct, 17:22 UTC18d ago
0
–
1 days
0
Fri 9 Oct, 17:21 UTC19d ago
0
–
1 days
0
Thu 8 Oct, 17:22 UTC20d ago
0
–
1 days
0
Wed 7 Oct, 17:23 UTC21d ago
0
–
1 days
0
Tue 6 Oct, 17:22 UTC22d ago
0
–
1 days
0
Mon 5 Oct, 17:26 UTC23d ago
0
–
1 days
0
Sun 4 Oct, 17:21 UTC24d ago
0
–
1 days
0
Sat 3 Oct, 17:21 UTC25d ago
0
–
1 days
0
Fri 2 Oct, 17:24 UTC26d ago
0
–
1 days
0
Thu 1 Oct, 17:20 UTCFW27d ago
0
–
1 days
0
Wed 30 Sep, 17:22 UTC28d ago
0
–
1 days
0
Tue 29 Sep, 17:20 UTC29d ago
0
–
1 days
0
Mon 28 Sep, 17:23 UTC30d ago
0
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com sit?
You'll find no region listed by FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com. Rust Server Score takes the server's word for its location and does not trace the hardware. 38.186.116.2:43007 is the address to use.
How dependable is FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com, and is it online at the moment?
The server is down: FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com is offline now, with the last sighting 9 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 25 September 2026, Rust Server Score saw it for the first time.
What Rust version is FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com on?
The server FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com reset?
There is no next wipe to predict on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 10 days 14 hours.
What happens on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com place in the wider field of Rust servers?
Over the last seven days, FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com has #15,308 for player hours, in the top 70% of all ranked servers.
What does the population on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com look like?
The last sighting of FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com was 9 days 17 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
These Rust Server Score lists count FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
You will find no gather rate in the name of FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
The game generates the procedural map on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com at size 3,500 with seed 1145182631. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
To connect, start Rust, press F1, and type client.connect 38.186.116.2:43007. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://fridaynightservers.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).