Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 166 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 15hThu 5 Nov, 19:00 UTCFW
35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:07 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [BR] RADIOATIVADO | TEST SERVER sit?
You won't find a region tag on [BR] RADIOATIVADO | TEST SERVER, but its name indicates South America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 38.210.109.229:28015 is the address to use.
Is [BR] RADIOATIVADO | TEST SERVER up, and how steady is its uptime?
You cannot join now: [BR] RADIOATIVADO | TEST SERVER is offline, last seen 7 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 23 September 2026.
Which Rust version is [BR] RADIOATIVADO | TEST SERVER running?
The server [BR] RADIOATIVADO | TEST SERVER is on Rust network protocol 2634 and build 167781 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [BR] RADIOATIVADO | TEST SERVER wipe its map?
[BR] RADIOATIVADO | TEST SERVER wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 7 hours have passed since this world was made.
What should you expect from wipe day on [BR] RADIOATIVADO | TEST SERVER?
The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe.
Player count
Where does [BR] RADIOATIVADO | TEST SERVER sit among Rust servers?
In the top 69% of all ranked servers, [BR] RADIOATIVADO | TEST SERVER sits at #15,339 for player hours over the last seven days.
What does the population on [BR] RADIOATIVADO | TEST SERVER look like?
It has been 7 days 5 hours since [BR] RADIOATIVADO | TEST SERVER was last seen, and it is offline right now.
Tags
What do [BR] RADIOATIVADO | TEST SERVER's tags stand for?
gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags [BR] RADIOATIVADO | TEST SERVER publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [BR] RADIOATIVADO | TEST SERVER appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [BR] RADIOATIVADO | TEST SERVER: Best community servers, graded. You can find it under these server-list filters: Region: South America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which rules does [BR] RADIOATIVADO | TEST SERVER enforce, and what are its settings?
You will find no gather rate in the name of [BR] RADIOATIVADO | TEST SERVER. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [BR] RADIOATIVADO | TEST SERVER uses?
A procedural map of size 4,000 and seed 204621385, generated by the game, is what [BR] RADIOATIVADO | TEST SERVER runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [BR] RADIOATIVADO | TEST SERVER?
To connect, start Rust, press F1, and type client.connect 38.210.109.229:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).