Working its way up from the back of the class: #12,953 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 5,439 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers, and #561 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 20:04 UTC, in 20h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Cross-Eyed Squiggy's x20 based in?
No region is published for Cross-Eyed Squiggy's x20. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 38.31.74.223:28015.
Is Cross-Eyed Squiggy's x20 up, and how steady is its uptime?
You cannot join now: Cross-Eyed Squiggy's x20 is offline, last seen 11 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 15 October 2026.
Which Rust version is Cross-Eyed Squiggy's x20 running?
Rust network protocol 2634 and build 167781 on Windows is what Cross-Eyed Squiggy's x20 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Cross-Eyed Squiggy's x20 reset?
weekly: 7 days after its last wipe gives the basis for estimating Cross-Eyed Squiggy's x20's next wipe. It is due to wipe next on Thursday 29 October at 20:04 UTC. The world it runs now was created 13 days 3 hours. Wipes are scheduled weekly, according to its tags.
Player numbers
Where does Cross-Eyed Squiggy's x20 sit among Rust servers?
Over the last seven days, Cross-Eyed Squiggy's x20 has #12,953 for player hours, in the top 60% of all ranked servers. In the quad group, it ranks #561.
Is Cross-Eyed Squiggy's x20 a busy server?
Cross-Eyed Squiggy's x20 is offline at the moment; the last time it was seen was 11 days 23 hours ago.
Tags
How should you read the tags on Cross-Eyed Squiggy's x20?
You'll see Cross-Eyed Squiggy's x20 tagged with gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Cross-Eyed Squiggy's x20?
These Rust Server Score lists count Cross-Eyed Squiggy's x20 among them: Rust servers above 10x gather rate, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Server rules
Which rules does Cross-Eyed Squiggy's x20 enforce, and what are its settings?
The name of Cross-Eyed Squiggy's x20 points to a 20x gather rate. The cap on group size is 4 players (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Cross-Eyed Squiggy's x20?
Cross-Eyed Squiggy's x20 runs a procedural map, which the game generates.
How to join
What is the way to join Cross-Eyed Squiggy's x20?
Enter client.connect 38.31.74.223:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^w,^p,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitA team can hold 4 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).