Working its way up from the back of the class: #16,700 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,545 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 310 on average
215 / 1000
Quick answers
from the figures on this page
Server details
In what location does ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events sit?
No region is published for ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 38.55.75.30:28080.
Is ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events up, and how steady is its uptime?
The server is down: ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events is offline now, with the last sighting 27 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events running?
You will find ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events on Rust network protocol 2633 and build 162929, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events wipe, and how often?
The record holds too few of ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 55 days have passed since this world was made.
Player count
Where does ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events sit among Rust servers?
Over the last seven days, ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events has #16,700 for player hours, in the top 70% of all ranked servers.
Is ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events a busy server?
The last sighting of ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events was 27 days 21 hours ago, and it is offline right now.
Tags
What is meant by the tags on ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events?
The game's browser takes its cue from the tags ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events?
Rust Server Score lists that include ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
What settings and rules apply on ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events?
ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events uses?
ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events runs a game-generated procedural map at size 5,000, seed 2044439276. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How should you connect to ZaZa Rust 2x /Full PVP/SHOP/Kits/TP/Events?
Enter client.connect 38.55.75.30:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://zaza-rust-store.tebex.io/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).