On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now1/ 1010% full
7-day average0peak 1
Rank#7,591top 34%
No wipesresets18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,591 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
67/ 100
C+
Climbing fast: up 2,509 places this week.
A term to build on.
Strongest in momentum (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 15:56 UTC3d ago
–
–
–
0
Sun 25 Oct, 15:35 UTC3d ago
–
–
–
0
Sun 25 Oct, 15:05 UTC3d ago
–
–
–
0
Sun 25 Oct, 14:53 UTC3d ago
–
–
–
0
Sun 25 Oct, 14:11 UTC3d ago
–
–
–
0
Sun 25 Oct, 13:59 UTC3d ago
–
–
–
0
Sun 25 Oct, 13:32 UTC3d ago
–
–
–
1
Sun 25 Oct, 09:27 UTC4d ago
–
–
–
0
Sun 25 Oct, 07:25 UTC4d ago
–
–
–
0
Sun 25 Oct, 07:03 UTC4d ago
–
–
–
0
Sun 25 Oct, 06:54 UTC4d ago
–
–
–
0
Sun 25 Oct, 06:26 UTC4d ago
–
–
–
0
Sun 25 Oct, 05:34 UTC4d ago
–
–
–
1
Sat 24 Oct, 23:58 UTC4d ago
–
–
–
1
Sat 24 Oct, 23:44 UTC4d ago
–
–
–
1
Sat 24 Oct, 22:53 UTC4d ago
–
–
–
1
Thu 22 Oct, 16:28 UTC6d ago
–
–
–
1
Thu 22 Oct, 14:27 UTC6d ago
1
✓ held half
2.4 days
0
Thu 22 Oct, 06:59 UTC7d ago
–
–
–
0
Thu 22 Oct, 04:11 UTC7d ago
1
–
0.4 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The region code for LocalServer is au1, but no region is published. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 39.186.94.142:28015 is the address to use.
Is LocalServer up, and how steady is its uptime?
At this moment, LocalServer is offline; the last time it was seen was 3 days 18 hours ago. It was up 24 of 144 hours over the last 6 full days, which is 17% of the time. The first sighting by Rust Server Score was on 22 October 2026.
What Rust version is LocalServer on?
Rust network protocol 2583 and build 110006 on Windows is what LocalServer runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does LocalServer wipe, and how often?
None of the resets on LocalServer is a wipe: the world is remade every few hours and no schedule is kept.
Population
Where does LocalServer place in the wider field of Rust servers?
Over the last seven days, LocalServer has #7,591 for player hours, in the top 34% of all ranked servers.
How many players does LocalServer usually have?
The last sighting of LocalServer was 3 days 18 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
How should you read the tags on LocalServer?
The game's browser takes its cue from the tags LocalServer has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; v2583 (Protocol): To get in, your game needs to be on the same version: the protocol is 2583; cs110006 (Build): Build number: 110006; ptrak (Networking): The network layer is RakNet, standard for the game; $rau1 (Region code): au1 is the region code this server uses; ^p (PvE): The danger comes from the world, not from other players. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature LocalServer?
These Rust Server Score lists count LocalServer among them: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.
Map and rules
How is LocalServer set up, and what rules does it keep?
Nothing in the name of LocalServer states a gather rate. You will find no published group limit. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
LocalServer runs which map?
The game generates a procedural map for LocalServer.
Connecting
How do you get onto LocalServer?
Enter client.connect 39.186.94.142:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$rau1,v2583,^p,gmrust,cs110006
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersIts slot count is 10.
v2583
ProtocolTo get in, your game needs to be on the same version: the protocol is 2583.
cs110006
BuildBuild number: 110006.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rau1
Region codeau1 is the region code this server uses.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (C+); population is the one to work on (F).