Skip to the page
Every Rust server graded on real, live numbers. 62,312 players on the roll · 11,738 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 39.186.94.142:28015
Name of server

LocalServer

RegisterAbsentOffline
Region–
Address39.186.94.142:28015
Last checked3d ago
pve
Launch Rust and join
Overall grade

Working towards

45 out of 100, the average of 3 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average0peak 1
Rank#7,591top 34%
No wipesresets18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 66/ 100 Working its way up from the back of the class: #7,591 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 67/ 100 Climbing fast: up 2,509 places this week.

A term to build on. Strongest in momentum (C+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

a new world every few hours

W wiped that day F the force wipe · today. From the wipes in the table below.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:56 UTC3d ago – – – 0
Sun 25 Oct, 15:35 UTC3d ago – – – 0
Sun 25 Oct, 15:05 UTC3d ago – – – 0
Sun 25 Oct, 14:53 UTC3d ago – – – 0
Sun 25 Oct, 14:11 UTC3d ago – – – 0
Sun 25 Oct, 13:59 UTC3d ago – – – 0
Sun 25 Oct, 13:32 UTC3d ago – – – 1
Sun 25 Oct, 09:27 UTC4d ago – – – 0
Sun 25 Oct, 07:25 UTC4d ago – – – 0
Sun 25 Oct, 07:03 UTC4d ago – – – 0

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Cozy Rust PvE
EU · groups of 8+ · monthly · 1 on average
3 / 70

Quick answers

from the figures on this page

About the server

In what location does LocalServer sit?

The region code for LocalServer is au1, but no region is published. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 39.186.94.142:28015 is the address to use.

Is LocalServer up, and how steady is its uptime?

At this moment, LocalServer is offline; the last time it was seen was 3 days 18 hours ago. It was up 24 of 144 hours over the last 6 full days, which is 17% of the time. The first sighting by Rust Server Score was on 22 October 2026.

What Rust version is LocalServer on?

Rust network protocol 2583 and build 110006 on Windows is what LocalServer runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does LocalServer wipe, and how often?

None of the resets on LocalServer is a wipe: the world is remade every few hours and no schedule is kept.

Population

Where does LocalServer place in the wider field of Rust servers?

Over the last seven days, LocalServer has #7,591 for player hours, in the top 34% of all ranked servers.

How many players does LocalServer usually have?

The last sighting of LocalServer was 3 days 18 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.

Tags and filters

How should you read the tags on LocalServer?

The game's browser takes its cue from the tags LocalServer has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; v2583 (Protocol): To get in, your game needs to be on the same version: the protocol is 2583; cs110006 (Build): Build number: 110006; ptrak (Networking): The network layer is RakNet, standard for the game; $rau1 (Region code): au1 is the region code this server uses; ^p (PvE): The danger comes from the world, not from other players. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature LocalServer?

These Rust Server Score lists count LocalServer among them: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.

Map and rules

How is LocalServer set up, and what rules does it keep?

Nothing in the name of LocalServer states a gather rate. You will find no published group limit. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

LocalServer runs which map?

The game generates a procedural map for LocalServer.

Connecting

How do you get onto LocalServer?

Enter client.connect 39.186.94.142:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
v2583
Protocol To get in, your game needs to be on the same version: the protocol is 2583.
cs110006
Build Build number: 110006.
ptrak
Networking The network layer is RakNet, standard for the game.
$rau1
Region code au1 is the region code this server uses.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.