Skip to the page
Every Rust server graded on real, live numbers. 85,370 players on the roll · 11,850 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 39.186.94.142:28025
Name of server

Test265

RegisterAbsentOffline
Region–
Address39.186.94.142:28025
Last checked6d ago
Launch Rust and join
Overall grade

Not there yet

16 out of 100, the average of 2 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
509 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
445 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
380 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
481 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
25 / 250

Quick answers

from the figures on this page

About the server

In what location does Test265 sit?

You won't see a region from Test265, whose region code is au1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 39.186.94.142:28025.

How reliable is Test265, and is it up?

You cannot join now: Test265 is offline, last seen 6 days 14 hours ago. It was up 0% of the time over the last 5 full days, 0 of 120 hours. It was first seen by Rust Server Score on 23 October 2026.

What Rust version is Test265 on?

Rust network protocol 2583 and build 110006 on Windows is what Test265 runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does Test265 wipe its map?

Test265 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 14 hours.

Population

What position does Test265 hold in the rankings?

In the top 69% of all ranked servers, Test265 sits at #15,344 for player hours over the last seven days.

How many players does Test265 usually have?

The last sighting of Test265 was 6 days 14 hours ago, and it is offline right now. Over the past seven days, the average player count was 0.

Tags

How should you read the tags on Test265?

The game's browser takes its cue from the tags Test265 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; v2583 (Protocol): The game protocol is 2583, so your game must match that version to join; cs110006 (Build): This runs on build 110006; ptrak (Networking): The network layer is RakNet, standard for the game; $rau1 (Region code): Region code: au1. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Test265 appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Test265: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.

Rules and settings

How is Test265 set up, and what rules does it keep?

The name of Test265 gives no gather rate. No group limit is published. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Test265 runs which map?

The game generates a procedural map for Test265.

Connecting

What is the way to join Test265?

To connect, start Rust, press F1, and type client.connect 39.186.94.142:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,gmrust,cs110006

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
v2583
Protocol The game protocol is 2583, so your game must match that version to join.
cs110006
Build This runs on build 110006.
ptrak
Networking The network layer is RakNet, standard for the game.
$rau1
Region code Region code: au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.