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Every Rust server graded on real, live numbers. 42,725 players on the roll · 11,646 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 39.186.94.53:28015
Name of server

LocalServer

RegisterAbsentOffline
Region–
Address39.186.94.53:28015
Last checked15h ago
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,100top 45%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 55/ 100 Working its way up from the back of the class: #10,100 on player hours.
Uptimehours on the list, last 48 25/ 100 Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123406:0008:0010:0013:0015:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
287 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
228 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
27 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
110 / 200

Quick answers

from the figures on this page

Server facts

Which region is LocalServer based in?

The region code for LocalServer is au1, but no region is published. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 39.186.94.53:28015 is the address to use.

Is LocalServer up, and how steady is its uptime?

At this moment, LocalServer is offline; the last time it was seen was 15 hours ago. For the last 2 full days, it was up 17 of 48 hours, or 35% of the time. On 26 October 2026, Rust Server Score saw it for the first time.

On what Rust version does LocalServer sit?

The server LocalServer is on Rust network protocol 2583 and build 110006 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does LocalServer reset?

LocalServer has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 3 days 16 hours.

Player count

Where does LocalServer place in the wider field of Rust servers?

Over the last seven days, LocalServer has #10,100 for player hours, in the top 45% of all ranked servers.

What does the population on LocalServer look like?

LocalServer is offline at the moment; the last time it was seen was 15 hours ago. Averaging 0 players over seven days, it peaked at 1.

Tags

What do LocalServer's tags stand for?

You'll see LocalServer tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; v2583 (Protocol): To get in, your game needs to be on the same version: the protocol is 2583; cs110006 (Build): The game build is 110006; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rau1 (Region code): It is filed under the region code au1 in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show LocalServer?

Rust Server Score lists that include LocalServer: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.

Rules and settings

What settings and rules apply on LocalServer?

You will find no gather rate in the name of LocalServer. You will find no published group limit. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on LocalServer?

A procedural map, generated by the game, is what LocalServer runs.

Getting in

What is the way to join LocalServer?

Enter client.connect 39.186.94.53:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,gmrust,cs110006

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players Its slot count is 10.
v2583
Protocol To get in, your game needs to be on the same version: the protocol is 2583.
cs110006
Build The game build is 110006.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rau1
Region code It is filed under the region code au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.