On the class lists: A− (87), with population over 48 hours and no performance mark.
Players now47/ 10047% full
7-day average55peak 70
Rank#511top 2%
Last wipe6h agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
55/ 100
C−
Room for more players: 55 of 100 on average.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #511 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 200 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
An excellent term.
Strongest in performance (A+); population is the one to work on (C−).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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······W
·WW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak70players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 70, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 16:07 UTC6h ago
–
–
running
58
Tue 27 Oct, 02:58 UTC1d ago
–
–
–
40
Sun 25 Oct, 02:22 UTC3d ago
70
✓ held half
2 days
44
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for [EU] Facepunch 1, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 4.182.220.38:27014 is the address to use.
How reliable is [EU] Facepunch 1, and is it up?
The server is up: [EU] Facepunch 1 is online now. According to its reported uptime, the last restart was about 4 hours ago. For the last 3 full days, it was up 72 of 72 hours, or 100% of the time. The first sighting by Rust Server Score was on 24 October 2026.
Is [EU] Facepunch 1 smooth to play on?
It never fell below 200 server fps in the last 48 hours, averaging 200. Up to 39,576 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,997 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [EU] Facepunch 1 on?
Rust network protocol 2635 on Linux is what [EU] Facepunch 1 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [EU] Facepunch 1 wipe its map?
No next wipe can be predicted for [EU] Facepunch 1, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 6 hours.
What happens on [EU] Facepunch 1 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 70 players. 3 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
Where does [EU] Facepunch 1 sit among Rust servers?
In the top 2% of all ranked servers, [EU] Facepunch 1 sits at #511 for player hours over the last seven days.
How many players does [EU] Facepunch 1 usually have?
[EU] Facepunch 1 is showing 47 players right now, with 100 slots in total. It peaked at 70 and averaged 55 players over the last seven days. The busiest time in the last 48 hours was 00:00 UTC, with an average of 62 players.
Tags and filters
What is meant by the tags on [EU] Facepunch 1?
The game's browser takes its cue from the tags [EU] Facepunch 1 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; ptrak (Networking): The network layer is RakNet, standard for the game; monthly (Monthly): The server wipes once a month, with the force wipe from Facepunch; vanilla (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; tutorial (Tutorial on): Facepunch's tutorial gives new players a starting point here; official (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; hdbb61e7f (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [EU] Facepunch 1?
Rust Server Score lists that include [EU] Facepunch 1: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.
Map and rules
What settings and rules apply on [EU] Facepunch 1?
You will find no gather rate in the name of [EU] Facepunch 1. No group limit is published. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [EU] Facepunch 1?
The game generates the procedural map on [EU] Facepunch 1 at size 4,500 with seed 295982. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join [EU] Facepunch 1?
To connect, start Rust, press F1, and type client.connect 4.182.220.38:27014. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,v2635,monthly,official,tutorial,vanilla,hdbb61e7f,stok,gmrust
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
Wipe schedule
monthly
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
vanilla
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
tutorial
Tutorial onFacepunch's tutorial gives new players a starting point here.
Other
official
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
hdbb61e7f
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
An excellent term. Strongest in performance (A+); population is the one to work on (C−).