On the class lists: B+ (81), with population over 48 hours and no performance mark.
Players now51/ 10051% full
7-day average50peak 60
Rank#483top 2%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
50/ 100
D
Room for more players: 50 of 100 on average.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #483 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 200 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
An excellent term.
Strongest in performance (A+); population is the one to work on (D).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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······W
W·WW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 14:46 UTC9h ago
–
–
–
40
Thu 29 Oct, 09:03 UTC14h ago
–
–
–
43
Wed 28 Oct, 14:07 UTC1d ago
–
–
–
52
Mon 26 Oct, 23:59 UTC2d ago
60
–
1.6 days
41
Mon 26 Oct, 13:10 UTC3d ago
60
–
0.5 days
51
Sun 25 Oct, 00:22 UTC4d ago
60
–
1.5 days
55
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on Pickle Rust EU Monthly, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 4.182.220.38:27072.
How dependable is Pickle Rust EU Monthly, and is it online at the moment?
You can join now: Pickle Rust EU Monthly is online. About 7 hours ago, it restarted, based on the uptime it reports. For the last 4 full days, it was up 95 of 96 hours, or 99% of the time. On 24 October 2026, Rust Server Score saw it for the first time.
How well does Pickle Rust EU Monthly run?
It never fell below 200 server fps in the last 48 hours, averaging 200. Buildings, deployables and everything else in the world added up to as many as 39,674 entities. At its highest, it used 1,993 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Pickle Rust EU Monthly running?
The server Pickle Rust EU Monthly is on Rust network protocol 2635 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Pickle Rust EU Monthly wipe, and how often?
No resets count as wipes on Pickle Rust EU Monthly, because the world is remade every few hours and no schedule is kept.
Player count
Where does Pickle Rust EU Monthly place in the wider field of Rust servers?
In the top 2% of all ranked servers, Pickle Rust EU Monthly sits at #483 for player hours over the last seven days.
How many players does Pickle Rust EU Monthly usually have?
With 100 slots available, Pickle Rust EU Monthly currently has 51 players. Averaging 50 players over seven days, it peaked at 60. The busiest time in the last 48 hours was 00:00 UTC, with an average of 54 players.
Tags
What do Pickle Rust EU Monthly's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; ptrak (Networking): RakNet handles it, the game's default network layer; monthly (Monthly): The server wipes once a month, with the force wipe from Facepunch; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; community (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; hd9ce69d1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags Pickle Rust EU Monthly publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Pickle Rust EU Monthly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Pickle Rust EU Monthly among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.
Rules and settings
Which rules does Pickle Rust EU Monthly enforce, and what are its settings?
The name of Pickle Rust EU Monthly gives no gather rate. You will find no published group limit. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Pickle Rust EU Monthly uses?
Pickle Rust EU Monthly runs a game-generated procedural map at size 3,500, seed 219513. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Pickle Rust EU Monthly?
To connect, start Rust, press F1, and type client.connect 4.182.220.38:27072. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/picklerust.
Server tags
what each one means
Published asmp100,ptrak,v2635,community,monthly,hd9ce69d1,stok,gmrust,oxide,modded
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
ptrak
NetworkingRakNet handles it, the game's default network layer.
Wipe schedule
monthly
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
oxide
OxideThe plugin framework in use is Oxide (uMod).
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
community
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
hd9ce69d1
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
An excellent term. Strongest in performance (A+); population is the one to work on (D).