Holds a respectable place: #4,733 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
4/ 100
F
Lost ground: down 4,340 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak70players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 16 OctThu 15 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 20:06 UTC12d ago
70
–
running
56
Thu 15 Oct, 07:08 UTC14d ago
70
–
1.5 days
64
Wed 14 Oct, 22:35 UTC14d ago
70
–
0.4 days
50
Wed 14 Oct, 15:39 UTC14d ago
70
–
0.3 days
52
Sun 11 Oct, 13:25 UTC17d ago
70
✓ held half
3.1 days
66
Sat 10 Oct, 07:19 UTC19d ago
70
–
1.3 days
54
Fri 9 Oct, 23:44 UTC19d ago
70
–
0.3 days
42
Fri 9 Oct, 01:28 UTC20d ago
70
–
0.9 days
42
Wed 7 Oct, 13:50 UTC21d ago
70
–
1.5 days
66
Tue 6 Oct, 21:24 UTC22d ago
70
–
0.7 days
46
Tue 6 Oct, 02:23 UTC23d ago
70
–
0.8 days
51
Sun 4 Oct, 22:43 UTC24d ago
70
–
1.2 days
57
Sat 3 Oct, 15:49 UTC25d ago
70
–
1.3 days
51
Sat 3 Oct, 07:38 UTC26d ago
70
–
0.3 days
51
Fri 2 Oct, 15:31 UTC26d ago
70
–
0.7 days
60
Fri 2 Oct, 07:04 UTC27d ago
70
–
0.4 days
66
Thu 1 Oct, 15:01 UTC27d ago
70
–
0.7 days
46
Thu 1 Oct, 06:38 UTC28d ago
70
–
0.3 days
48
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for [EU] Facepunch 1, but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 4.182.234.116:27014.
How dependable is [EU] Facepunch 1, and is it online at the moment?
The server is down: [EU] Facepunch 1 is offline now, with the last sighting 10 days 23 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 1 October 2026.
Which Rust version is [EU] Facepunch 1 running?
You will find [EU] Facepunch 1 on Rust network protocol 2634, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [EU] Facepunch 1 reset?
There is no next wipe to predict on [EU] Facepunch 1, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 12 days 14 hours have passed since this world was made.
What happens on [EU] Facepunch 1 when wipe day arrives?
Recent wipes have peaked at 70 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
What position does [EU] Facepunch 1 hold in the rankings?
Over the last seven days, [EU] Facepunch 1 has #4,733 for player hours, in the top 22% of all ranked servers.
Is [EU] Facepunch 1 a busy server?
The last sighting of [EU] Facepunch 1 was 10 days 23 hours ago, and it is offline right now.
Tags
What is meant by the tags on [EU] Facepunch 1?
You'll see [EU] Facepunch 1 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; ptrak (Networking): This is RakNet: the network layer Rust normally uses; monthly (Monthly): The server wipes once a month, with the force wipe from Facepunch; vanilla (Vanilla): Facepunch's own version, with no changed rates, kits or rules; tutorial (Tutorial on): Facepunch's tutorial is available for new players on this server; official (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; hf0b62bfa (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [EU] Facepunch 1 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] Facepunch 1: European Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks; Players now: At least 50.
Rules and settings
What settings and rules apply on [EU] Facepunch 1?
Nothing in the name of [EU] Facepunch 1 states a gather rate. It publishes no limit on group size. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on [EU] Facepunch 1?
A procedural map of size 4,500 and seed 600566, generated by the game, is what [EU] Facepunch 1 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join [EU] Facepunch 1?
Enter client.connect 4.182.234.116:27014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,v2634,monthly,official,tutorial,vanilla,hf0b62bfa,stok,gmrust
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
Wipe schedule
monthly
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
vanilla
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
tutorial
Tutorial onFacepunch's tutorial is available for new players on this server.
Other
official
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
hf0b62bfa
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); momentum is the one to work on (F).