A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 200 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Ching Chong Cock & Ball Dungeon based in?
You'll find no region listed by Ching Chong Cock & Ball Dungeon. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 45.10.99.189:28015.
Is Ching Chong Cock & Ball Dungeon up, and how steady is its uptime?
You can join now: Ching Chong Cock & Ball Dungeon is online. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 8 October 2026.
What Rust version is Ching Chong Cock & Ball Dungeon on?
You will find Ching Chong Cock & Ball Dungeon on Rust network protocol 2634 and build 167231, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Ching Chong Cock & Ball Dungeon wipe its map?
There are too few wipes on record for Ching Chong Cock & Ball Dungeon to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 19 days 21 hours have passed since this world was made.
Player numbers
Where does Ching Chong Cock & Ball Dungeon sit among Rust servers?
Over the last seven days, Ching Chong Cock & Ball Dungeon has #15,373 for player hours, in the top 69% of all ranked servers.
What does the population on Ching Chong Cock & Ball Dungeon look like?
Ching Chong Cock & Ball Dungeon is showing 0 players right now, with 500 slots in total. For the last seven days, the average number of players was 0.
Lists and filters
How should you read the tags on Ching Chong Cock & Ball Dungeon?
The game's browser takes its cue from the tags Ching Chong Cock & Ball Dungeon has set: gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): This runs on build 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Ching Chong Cock & Ball Dungeon?
Rust Server Score lists that include Ching Chong Cock & Ball Dungeon: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is Ching Chong Cock & Ball Dungeon set up, and what rules does it keep?
Nothing in the name of Ching Chong Cock & Ball Dungeon states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Ching Chong Cock & Ball Dungeon uses?
The game generates a procedural map for Ching Chong Cock & Ball Dungeon.
How to join
How do you get onto Ching Chong Cock & Ball Dungeon?
Enter client.connect 45.10.99.189:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp500
Max players500 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildThis runs on build 167231.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).