On the class lists: F (34), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,383top 70%
Last wipe4d agono schedule published
Next wipe2d 22hFri 30 Oct, 17:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,383 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 180 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,226 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #379 of the duo servers (top 90%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 17:22 UTC, in 2d 22h.
Every 7 days 5 hours · medium confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2
Coming wipes
2d 22hFri 30 Oct, 17:22 UTC
8d 23hThu 5 Nov, 19:00 UTCFW
10d 3hFri 6 Nov, 22:19 UTC
17d 8hSat 14 Nov, 03:15 UTC
24d 12hSat 21 Nov, 08:11 UTC
31d 17hSat 28 Nov, 13:08 UTC
36d 23hThu 3 Dec, 19:00 UTCFW
38d 22hSat 5 Dec, 18:04 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 12:26 UTC4d ago
0
–
running
0
Fri 16 Oct, 07:30 UTC11d ago
1
halved by day 2
7.2 days
0
Fri 9 Oct, 14:02 UTC18d ago
0
–
6.7 days
0
Fri 2 Oct, 07:20 UTC25d ago
0
–
7.3 days
0
Fri 25 Sep, 08:30 UTC32d ago
1
halved by day 3
7 days
0
Fri 18 Sep, 09:49 UTC39d ago
1
halved by day 1
6.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is REALITY2 PEARL | DUO | WEEKLY WIPE based in?
No region is published for REALITY2 PEARL | DUO | WEEKLY WIPE. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.11.95.84:9999.
How dependable is REALITY2 PEARL | DUO | WEEKLY WIPE, and is it online at the moment?
Right now, REALITY2 PEARL | DUO | WEEKLY WIPE is online. About 16 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is REALITY2 PEARL | DUO | WEEKLY WIPE smooth to play on?
It never fell below 139 server fps in the last 48 hours, averaging 180. Buildings, deployables and everything else in the world added up to as many as 70,329 entities. At its highest, it used 3,349 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is REALITY2 PEARL | DUO | WEEKLY WIPE running?
Rust network protocol 2635 and build 168909 on Windows is what REALITY2 PEARL | DUO | WEEKLY WIPE runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does REALITY2 PEARL | DUO | WEEKLY WIPE wipe its map?
The gap between REALITY2 PEARL | DUO | WEEKLY WIPE's wipes has been about 7 days recently. Friday 30 October at 17:22 UTC is the date set for its next wipe. 4 days 6 hours have passed since this world was made.
What should you expect from wipe day on REALITY2 PEARL | DUO | WEEKLY WIPE?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player count
Where does REALITY2 PEARL | DUO | WEEKLY WIPE sit among Rust servers?
In the top 70% of all ranked servers, REALITY2 PEARL | DUO | WEEKLY WIPE sits at #15,383 for player hours over the last seven days. It comes #379 among servers in the duo group.
Is REALITY2 PEARL | DUO | WEEKLY WIPE a busy server?
With 100 slots available, REALITY2 PEARL | DUO | WEEKLY WIPE currently has 0 players. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on REALITY2 PEARL | DUO | WEEKLY WIPE?
The game's browser takes its cue from the tags REALITY2 PEARL | DUO | WEEKLY WIPE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts2 (Group limit): No team may go above 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does REALITY2 PEARL | DUO | WEEKLY WIPE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count REALITY2 PEARL | DUO | WEEKLY WIPE among them: Duo servers, marked like a report and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week.
Map and rules
How is REALITY2 PEARL | DUO | WEEKLY WIPE set up, and what rules does it keep?
Nothing in the name of REALITY2 PEARL | DUO | WEEKLY WIPE states a gather rate. The cap on group size is 2 players (duo). survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
REALITY2 PEARL | DUO | WEEKLY WIPE runs which map?
REALITY2 PEARL | DUO | WEEKLY WIPE runs a game-generated procedural map at size 3,500, seed 80665133. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to REALITY2 PEARL | DUO | WEEKLY WIPE?
To connect, start Rust, press F1, and type client.connect 45.11.95.84:9999. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/g3Ju7DvZhF.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts2
Group limitNo team may go above 2.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).