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Every Rust server graded on real, live numbers. 47,275 players on the roll · 11,713 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 45.126.209.250:28015
Name of server

[DH Production] 2xPvE: Running Wanderer

RegisterAbsentOffline
Region–
Address45.126.209.250:28015
Last checked21d ago
quad moddedoxidesoftcore
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 80 0% full
7-day average0peak –
Rank#15,922top 72%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,922 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 787 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:26 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
0 / 233
[EA] Softcore 1
quad · monthly · 67 on average
16 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
78 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
19 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
11 / 100

Quick answers

from the figures on this page

About the server

Where in the world is [DH Production] 2xPvE: Running Wanderer?

[DH Production] 2xPvE: Running Wanderer leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 45.126.209.250:28015 is the address to use.

How reliable is [DH Production] 2xPvE: Running Wanderer, and is it up?

At this moment, [DH Production] 2xPvE: Running Wanderer is offline; the last time it was seen was 21 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 2 October 2026.

Which Rust version is [DH Production] 2xPvE: Running Wanderer running?

The server [DH Production] 2xPvE: Running Wanderer is on Rust network protocol 2634 and build 166494 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does [DH Production] 2xPvE: Running Wanderer reset?

The record holds too few of [DH Production] 2xPvE: Running Wanderer's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 22 hours have passed since this world was made.

What should you expect from wipe day on [DH Production] 2xPvE: Running Wanderer?

Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.

Population

Where does [DH Production] 2xPvE: Running Wanderer sit among Rust servers?

Over the last seven days, [DH Production] 2xPvE: Running Wanderer has #15,922 for player hours, in the top 72% of all ranked servers. In the quad group, it ranks #632.

What does the population on [DH Production] 2xPvE: Running Wanderer look like?

It has been 21 days since [DH Production] 2xPvE: Running Wanderer was last seen, and it is offline right now.

Tags

What do [DH Production] 2xPvE: Running Wanderer's tags stand for?

You'll see [DH Production] 2xPvE: Running Wanderer tagged with gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp80 (Max players): The server holds 80 slots; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show [DH Production] 2xPvE: Running Wanderer?

Rust Server Score lists that include [DH Production] 2xPvE: Running Wanderer: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server rules

How is [DH Production] 2xPvE: Running Wanderer set up, and what rules does it keep?

The name of [DH Production] 2xPvE: Running Wanderer gives no gather rate. You can have up to 4 players in a group (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on [DH Production] 2xPvE: Running Wanderer?

The game generates a procedural map for [DH Production] 2xPvE: Running Wanderer.

Connecting

How do you get onto [DH Production] 2xPvE: Running Wanderer?

Enter client.connect 45.126.209.250:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp80
Max players The server holds 80 slots.
ts4
Group limit Teams cap out at 4.
v2634
Protocol Join only if your game runs protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.