A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 219 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 83% in OC, and #517 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 05:04 UTC, in 1d 13h.
Its weekly schedule tag · low confidence
usual gap9 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
1d 13hSat 31 Oct, 05:04 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
8d 13hSat 7 Nov, 05:04 UTC
15d 13hSat 14 Nov, 05:04 UTC
22d 13hSat 21 Nov, 05:04 UTC
29d 13hSat 28 Nov, 05:04 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
36d 13hSat 5 Dec, 05:04 UTC
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 05:04 UTC5d ago
–
–
running
0
Thu 15 Oct, 05:03 UTC14d ago
0
–
9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. based in?
You'll see [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. listed in Oceania, tagged OC. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 45.132.225.145:28023 is the address to use.
How dependable is [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only., and is it online at the moment?
You cannot join now: [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. is offline, last seen 31 hours ago. For the last 7 full days, it was up 15 of 168 hours, or 9% of the time. It was first seen by Rust Server Score on 11 October 2026.
Which Rust version is [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. running?
The server [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. wipe, and how often?
The prediction follows its tag, because too few of [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only.'s wipes are on record to confirm the schedule. It is due to wipe next on Saturday 31 October at 05:04 UTC. It has been running its current world for 5 days 10 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only.?
Across its recent wipes, the busiest moments averaged 0 players.
Player count
Where does [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. sit among Rust servers?
Over the last seven days, [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. has #15,344 for player hours, in the top 69% of all ranked servers and #176 in Oceania. It comes #517 among servers in the trio group.
What does the population on [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. look like?
[AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. is offline at the moment; the last time it was seen was 31 hours ago. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only.?
The game's browser takes its cue from the tags [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): The server browser lists it under Oceania. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only.?
Rust Server Score lists that include [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only.: Oceania Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
What settings and rules apply on [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only.?
The name of [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. gives no gather rate. The cap on group size is 3 players (trio). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. uses?
[AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only. runs a procedural map, which the game generates.
Getting in
What is the way to join [AU] Rust Captain Server - Weekly TEST Solo/Duo/Trio only.?
Enter client.connect 45.132.225.145:28023 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
OC
OceaniaThe server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).