On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 2
Rank#8,085top 36%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
64/ 100
C
Working its way up from the back of the class: #8,085 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 147 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 194 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Sun 18 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 22:10 UTC10d ago
1
–
running
0
Sat 17 Oct, 21:52 UTC11d ago
2
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is BRASIL LOBO CINZENTO CLT .1.8x PVP.?
You won't find a region tag on BRASIL LOBO CINZENTO CLT .1.8x PVP., but its name indicates South America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 45.135.225.19:25667 is the address to use.
Is BRASIL LOBO CINZENTO CLT .1.8x PVP. up, and how steady is its uptime?
You can join now: BRASIL LOBO CINZENTO CLT .1.8x PVP. is online. The uptime it reports puts the last restart at about 3 days 22 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 17 October 2026.
Is BRASIL LOBO CINZENTO CLT .1.8x PVP. smooth to play on?
It never fell below 80 server fps in the last 48 hours, averaging 147. At its peak, it held 49,052 entities, including buildings, deployables and all else in the world. At its highest, it used 2,253 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does BRASIL LOBO CINZENTO CLT .1.8x PVP. sit?
You will find BRASIL LOBO CINZENTO CLT .1.8x PVP. on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does BRASIL LOBO CINZENTO CLT .1.8x PVP. wipe, and how often?
The record holds too few of BRASIL LOBO CINZENTO CLT .1.8x PVP.'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 10 days 22 hours have passed since this world was made.
What happens on BRASIL LOBO CINZENTO CLT .1.8x PVP. when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 1 hours into the latest wipe.
Player count
Where does BRASIL LOBO CINZENTO CLT .1.8x PVP. sit among Rust servers?
In the top 36% of all ranked servers, BRASIL LOBO CINZENTO CLT .1.8x PVP. sits at #8,085 for player hours over the last seven days.
What does the population on BRASIL LOBO CINZENTO CLT .1.8x PVP. look like?
Right now, 0 players are on BRASIL LOBO CINZENTO CLT .1.8x PVP., which has 150 slots. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 00:00 UTC, with an average of 0 players.
Tags
How should you read the tags on BRASIL LOBO CINZENTO CLT .1.8x PVP.?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags BRASIL LOBO CINZENTO CLT .1.8x PVP. publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature BRASIL LOBO CINZENTO CLT .1.8x PVP.?
Rust Server Score lists that include BRASIL LOBO CINZENTO CLT .1.8x PVP.: Modded Rust servers, graded. You can find it under these server-list filters: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which rules does BRASIL LOBO CINZENTO CLT .1.8x PVP. enforce, and what are its settings?
BRASIL LOBO CINZENTO CLT .1.8x PVP. sets gather at 1.8x, as its name suggests. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map BRASIL LOBO CINZENTO CLT .1.8x PVP. uses?
BRASIL LOBO CINZENTO CLT .1.8x PVP. runs a game-generated procedural map at size 3,000, seed 14796. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join BRASIL LOBO CINZENTO CLT .1.8x PVP.?
To connect, start Rust, press F1, and type client.connect 45.135.225.19:25667. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/ZKUV8SpJpW.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).