Holds a respectable place: #3,309 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
10/ 100
F
Lost ground: down 2,627 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (A−); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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WW·····
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 06:11 UTC, in 5d 4h.
Its weekly schedule tag · low confidence
usual gap0.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak224players, last three wipes
Coming wipes
5d 4hTue 3 Nov, 06:11 UTC
7d 17hThu 5 Nov, 19:00 UTCFW
12d 4hTue 10 Nov, 06:11 UTC
19d 4hTue 17 Nov, 06:11 UTC
26d 4hTue 24 Nov, 06:11 UTC
33d 4hTue 1 Dec, 06:11 UTC
35d 17hThu 3 Dec, 19:00 UTCFW
40d 4hTue 8 Dec, 06:11 UTC
The first 48 hours of its last wipes
Tue 20 OctMon 19 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 220, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 06:11 UTC8d ago
220
–
running
172
Mon 19 Oct, 23:35 UTC9d ago
220
–
0.3 days
162
Mon 19 Oct, 16:07 UTC9d ago
232
–
0.3 days
229
Mon 19 Oct, 09:59 UTC9d ago
249
–
0.3 days
68
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 215 on average
11 / 100
Quick answers
from the figures on this page
Server facts
Which region is FarEast Rust Классический based in?
The EU tag places FarEast Rust Классический in Europe, and the region code is eu2. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.136.204.241:35001 is the address to use.
How reliable is FarEast Rust Классический, and is it up?
At this moment, FarEast Rust Классический is offline; the last time it was seen was 8 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 19 October 2026.
Which Rust version is FarEast Rust Классический running?
The server FarEast Rust Классический is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does FarEast Rust Классический wipe, and how often?
Too few wipes on FarEast Rust Классический are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Tuesday 3 November at 06:11 UTC. It has been running its current world for 8 days 17 hours. Wipes are scheduled weekly, according to its tags.
What happens on FarEast Rust Классический when wipe day arrives?
Recent wipes have peaked at 224 players on average. Peak numbers came 1 hours into the latest wipe.
Population
What position does FarEast Rust Классический hold in the rankings?
In Europe, FarEast Rust Классический is #1,245, and overall it is #3,309 on player hours over the last seven days, in the top 15% of all ranked servers.
Is FarEast Rust Классический a busy server?
It has been 8 days 17 hours since FarEast Rust Классический was last seen, and it is offline right now.
Tags and filters
What do FarEast Rust Классический's tags stand for?
The game's browser takes its cue from the tags FarEast Rust Классический has set: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $reu2 (Region code): Region code: eu2; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does FarEast Rust Классический appear in the Rust Server Score lists and filters?
Rust Server Score lists that include FarEast Rust Классический: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Players now: At least 50.
Rules and settings
Which rules does FarEast Rust Классический enforce, and what are its settings?
Nothing in the name of FarEast Rust Классический states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map FarEast Rust Классический uses?
FarEast Rust Классический runs a game-generated procedural map at size 4,500, seed 744944234. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: ВАЙП БЫЛ 6М НАЗАД.
How to join
What is the way to join FarEast Rust Классический?
Enter client.connect 45.136.204.241:35001 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$reu2,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp250
Max playersThe server holds 250 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$reu2
Region codeRegion code: eu2.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (A−); momentum is the one to work on (F).