On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak –
Rank#15,262top 69%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,262 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 146 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 137 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is BoxBoxRust - Devblog 248 based in?
No region is published for BoxBoxRust - Devblog 248. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.137.202.101:28015.
Is BoxBoxRust - Devblog 248 up, and how steady is its uptime?
Right now, BoxBoxRust - Devblog 248 is online. About 2 days ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 72 of 168 hours, or 43% of the time. It was first seen by Rust Server Score on 15 September 2026.
How well does BoxBoxRust - Devblog 248 run?
It averaged 146 server fps over the last 48 hours, with a low of 52. At its peak, it held 83,896 entities, including buildings, deployables and all else in the world. Memory use reached up to 1,756 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is BoxBoxRust - Devblog 248 running?
You will find BoxBoxRust - Devblog 248 on Rust network protocol 2301, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does BoxBoxRust - Devblog 248 reset?
The record holds too few of BoxBoxRust - Devblog 248's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 52 days 19 hours have passed since this world was made.
Population
What position does BoxBoxRust - Devblog 248 hold in the rankings?
In the top 69% of all ranked servers, BoxBoxRust - Devblog 248 sits at #15,262 for player hours over the last seven days.
Is BoxBoxRust - Devblog 248 a busy server?
Right now, 0 players are on BoxBoxRust - Devblog 248, which has 250 slots. Over the past seven days, the average player count was 0.
Tags and filters
What do BoxBoxRust - Devblog 248's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 slots are available; v2301 (Protocol): To get in, your game needs to be on the same version: the protocol is 2301; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); ki (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; ki1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; fl0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; ki0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; hae502e1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; modd (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags BoxBoxRust - Devblog 248 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature BoxBoxRust - Devblog 248?
These Rust Server Score lists count BoxBoxRust - Devblog 248 among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Map and rules
Which rules does BoxBoxRust - Devblog 248 enforce, and what are its settings?
Nothing in the name of BoxBoxRust - Devblog 248 states a gather rate. No group limit is published. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map BoxBoxRust - Devblog 248 uses?
BoxBoxRust - Devblog 248 runs a game-generated procedural map at size 4,000, seed 281778. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join BoxBoxRust - Devblog 248?
To connect, start Rust, press F1, and type client.connect 45.137.202.101:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd
Game
gmrust
Game modeSurvival in the standard Rust style.
mp250
Max players250 slots are available.
v2301
ProtocolTo get in, your game needs to be on the same version: the protocol is 2301.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
Mods and access
oxide
OxideThe plugin framework in use is Oxide (uMod).
Other
ki
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
ki1
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
fl0
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
ki0
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
hae502e1
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
modd
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).