On the class lists: C (61), with population over 48 hours and no performance mark.
Players now1/ 5000% full
7-day average1peak 4
Rank#4,075top 18%
Last wipe2d agoweekly schedule
Next wipe4d 10hSun 1 Nov, 15:17 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,075 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
80/ 100
B+
Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 286 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, and #265 of the quad servers (top 32%). Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 15:17 UTC, in 4d 10h.
Its weekly schedule tag · low confidence
usual gap6.5 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak3players, last three wipes
crowd held80%else halves by day 3
Coming wipes
4d 10hSun 1 Nov, 15:17 UTC
8d 13hThu 5 Nov, 19:00 UTCFW
11d 10hSun 8 Nov, 15:17 UTC
18d 10hSun 15 Nov, 15:17 UTC
25d 10hSun 22 Nov, 15:17 UTC
32d 10hSun 29 Nov, 15:17 UTC
36d 13hThu 3 Dec, 19:00 UTCFW
39d 10hSun 6 Dec, 15:17 UTC
The first 48 hours of its last wipes
Sun 25 OctMon 19 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 15:17 UTC2d ago
2
–
running
1
Mon 19 Oct, 03:29 UTC9d ago
2
✓ held half
6.5 days
0
Thu 15 Oct, 21:19 UTC12d ago
6
✓ held half
3.3 days
1
Sun 11 Oct, 15:37 UTC16d ago
8
halved by day 3
4.2 days
2
Fri 9 Oct, 06:35 UTC18d ago
5
✓ held half
2.4 days
2
Thu 1 Oct, 18:08 UTCFW26d ago
4
✓ held half
7.5 days
0
Thu 24 Sep, 17:41 UTC33d ago
2
✓ held half
7 days
0
Thu 17 Sep, 12:49 UTC40d ago
1
✓ held half
7.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is NUCLEAR 10X | MAX 4 | WIPE 25/10 based in?
You'll find no region listed by NUCLEAR 10X | MAX 4 | WIPE 25/10. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 45.146.81.78:28050.
How dependable is NUCLEAR 10X | MAX 4 | WIPE 25/10, and is it online at the moment?
The server is up: NUCLEAR 10X | MAX 4 | WIPE 25/10 is online now. The uptime it reports puts the last restart at about 17 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does NUCLEAR 10X | MAX 4 | WIPE 25/10 run?
The average over the last 48 hours was 60 server fps, and it never went below 52. Buildings, deployables and everything else in the world added up to as many as 132,546 entities. Up to 4,301 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is NUCLEAR 10X | MAX 4 | WIPE 25/10 on?
Rust network protocol 2635 and build 168909 on Linux is what NUCLEAR 10X | MAX 4 | WIPE 25/10 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does NUCLEAR 10X | MAX 4 | WIPE 25/10 wipe, and how often?
Too few wipes on NUCLEAR 10X | MAX 4 | WIPE 25/10 are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Sunday 1 November at 15:17 UTC. It has been running its current world for 2 days 13 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on NUCLEAR 10X | MAX 4 | WIPE 25/10?
Recent wipes have peaked at 3 players on average. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 80% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player numbers
Where does NUCLEAR 10X | MAX 4 | WIPE 25/10 sit among Rust servers?
Over the last seven days, NUCLEAR 10X | MAX 4 | WIPE 25/10 has #4,075 for player hours, in the top 18% of all ranked servers. In the quad group, it ranks #265.
Is NUCLEAR 10X | MAX 4 | WIPE 25/10 a busy server?
With 500 slots available, NUCLEAR 10X | MAX 4 | WIPE 25/10 currently has 1 players. Averaging 1 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 20:00 UTC, with 2 players.
Lists and filters
How should you read the tags on NUCLEAR 10X | MAX 4 | WIPE 25/10?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): Its slot count is 500; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags NUCLEAR 10X | MAX 4 | WIPE 25/10 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates NUCLEAR 10X | MAX 4 | WIPE 25/10?
1 other server we track also publishes a nuclearbrasil.io hostname, as NUCLEAR 10X | MAX 4 | WIPE 25/10 does, so the same operator most likely runs them all.
Where does NUCLEAR 10X | MAX 4 | WIPE 25/10 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include NUCLEAR 10X | MAX 4 | WIPE 25/10: 10x Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 10x.
Server rules
Which rules does NUCLEAR 10X | MAX 4 | WIPE 25/10 enforce, and what are its settings?
NUCLEAR 10X | MAX 4 | WIPE 25/10 sets gather at 10x, as its name suggests. The cap on group size is 4 players (quad). It runs battlefield, high rates and kits, for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
NUCLEAR 10X | MAX 4 | WIPE 25/10 runs which map?
NUCLEAR 10X | MAX 4 | WIPE 25/10 runs a game-generated procedural map at size 4,500, seed 2134659109. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join NUCLEAR 10X | MAX 4 | WIPE 25/10?
To connect, start Rust, press F1, and type client.connect 45.146.81.78:28050. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://nuclearbrasil.io.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^w,^v,^i,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max playersIts slot count is 500.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).