Working its way up from the back of the class: #16,685 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 574 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 20 Sep, 03:08 UTC38d ago
2
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [BR/LATAM] Rust Na Veia | TORNEIO?
In South America, according to its own listing, sits [BR/LATAM] Rust Na Veia | TORNEIO, with the SA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 45.157.16.116:28018.
Is [BR/LATAM] Rust Na Veia | TORNEIO up, and how steady is its uptime?
You cannot join now: [BR/LATAM] Rust Na Veia | TORNEIO is offline, last seen 28 days 1 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 19 September 2026.
On what Rust version does [BR/LATAM] Rust Na Veia | TORNEIO sit?
Rust network protocol 2633 and build 165217 on Windows is what [BR/LATAM] Rust Na Veia | TORNEIO runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [BR/LATAM] Rust Na Veia | TORNEIO wipe, and how often?
[BR/LATAM] Rust Na Veia | TORNEIO has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 38 days 23 hours.
What should you expect from wipe day on [BR/LATAM] Rust Na Veia | TORNEIO?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 24 hours into the latest wipe.
Population
What position does [BR/LATAM] Rust Na Veia | TORNEIO hold in the rankings?
In South America, [BR/LATAM] Rust Na Veia | TORNEIO is #206, and overall it is #16,685 on player hours over the last seven days, in the top 70% of all ranked servers.
How many players does [BR/LATAM] Rust Na Veia | TORNEIO usually have?
It has been 28 days 1 hours since [BR/LATAM] Rust Na Veia | TORNEIO was last seen, and it is offline right now.
Tags and filters
How should you read the tags on [BR/LATAM] Rust Na Veia | TORNEIO?
You'll see [BR/LATAM] Rust Na Veia | TORNEIO tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; SA (South America): In the server browser it appears under South America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [BR/LATAM] Rust Na Veia | TORNEIO?
Rust Server Score lists that include [BR/LATAM] Rust Na Veia | TORNEIO: Modded Rust servers, graded. You can find it under these server-list filters: Region: South America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
How is [BR/LATAM] Rust Na Veia | TORNEIO set up, and what rules does it keep?
Nothing in the name of [BR/LATAM] Rust Na Veia | TORNEIO states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on [BR/LATAM] Rust Na Veia | TORNEIO?
The game generates the procedural map on [BR/LATAM] Rust Na Veia | TORNEIO at size 1,000 with seed 1348378066. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [BR/LATAM] Rust Na Veia | TORNEIO?
To connect, start Rust, press F1, and type client.connect 45.157.16.116:28018. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustnaveia.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,SA,gmrust,cs165217,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
SA
South AmericaIn the server browser it appears under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).