Working its way up from the back of the class: #16,674 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 5,703 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rust Legacy Definitive - Teste Save Singleplayer sit?
No region is published for Rust Legacy Definitive - Teste Save Singleplayer. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 45.187.110.41:28015.
How reliable is Rust Legacy Definitive - Teste Save Singleplayer, and is it up?
At this moment, Rust Legacy Definitive - Teste Save Singleplayer is offline; the last time it was seen was 26 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 16 September 2026.
Which Rust version is Rust Legacy Definitive - Teste Save Singleplayer running?
The server Rust Legacy Definitive - Teste Save Singleplayer is on Rust network protocol 1069 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Rust Legacy Definitive - Teste Save Singleplayer wipe, and how often?
The record holds too few of Rust Legacy Definitive - Teste Save Singleplayer's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server.
Population
Where does Rust Legacy Definitive - Teste Save Singleplayer place in the wider field of Rust servers?
In the top 70% of all ranked servers, Rust Legacy Definitive - Teste Save Singleplayer sits at #16,674 for player hours over the last seven days.
What does the population on Rust Legacy Definitive - Teste Save Singleplayer look like?
The last sighting of Rust Legacy Definitive - Teste Save Singleplayer was 26 days 19 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on Rust Legacy Definitive - Teste Save Singleplayer?
mp1000 (Max players): 1,000 slots are available; v1069 (Protocol): To get in, your game needs to be on the same version: the protocol is 1069; rust (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags Rust Legacy Definitive - Teste Save Singleplayer publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rust Legacy Definitive - Teste Save Singleplayer appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rust Legacy Definitive - Teste Save Singleplayer among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all.
Map and rules
How is Rust Legacy Definitive - Teste Save Singleplayer set up, and what rules does it keep?
Nothing in the name of Rust Legacy Definitive - Teste Save Singleplayer states a gather rate. It publishes no limit on group size. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
How to join
How do you get onto Rust Legacy Definitive - Teste Save Singleplayer?
Enter client.connect 45.187.110.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asrust,mp1000,v1069
Game
mp1000
Max players1,000 slots are available.
v1069
ProtocolTo get in, your game needs to be on the same version: the protocol is 1069.
Other
rust
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.