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Every Rust server graded on real, live numbers. 34,137 players on the roll · 11,669 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 45.196.222.97:28015
Name of server

ServerName

RegisterAbsentOffline
Region–
Address45.196.222.97:28015
Last checked2d ago
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 2 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 1/ 5 20% full
7-day average0peak 1
Rank#11,054top 50%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 50/ 100 Working its way up from the back of the class: #11,054 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
136 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
118 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
20 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
10 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
18 / 200

Quick answers

from the figures on this page

About the server

In what location does ServerName sit?

You'll find no region listed by ServerName. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 45.196.222.97:28015.

Is ServerName up, and how steady is its uptime?

The server is down: ServerName is offline now, with the last sighting 2 days 19 hours ago. It was up 9 of 72 hours over the last 3 full days, which is 12% of the time. On 25 October 2026, Rust Server Score saw it for the first time.

On what Rust version does ServerName sit?

The server ServerName is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does ServerName wipe, and how often?

ServerName has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 4 days 14 hours have passed since this world was made.

Population

Where does ServerName sit among Rust servers?

In the top 50% of all ranked servers, ServerName sits at #11,054 for player hours over the last seven days.

Is ServerName a busy server?

ServerName is offline at the moment; the last time it was seen was 2 days 19 hours ago. It peaked at 1 and averaged 0 players over the last seven days.

Tags and filters

What do ServerName's tags stand for?

You'll see ServerName tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does ServerName appear in the Rust Server Score lists and filters?

Rust Server Score lists that include ServerName: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

How is ServerName set up, and what rules does it keep?

Nothing in the name of ServerName states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map ServerName uses?

The game generates a procedural map for ServerName.

Connecting

What is the way to join ServerName?

Enter client.connect 45.196.222.97:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.