Working its way up from the back of the class: #12,781 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
6/ 100
F
Lost ground: down 11,171 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 58% of all ranked servers, top 86% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap6 daysbetween real wipes
wipe-day peak16players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 1 OctFri 25 Sep
Players each hour, from the hour of the wipe. The latest peaked at 16, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:01 UTCFW25d ago
16
–
running
1
Fri 25 Sep, 21:01 UTC31d ago
15
✓ held half
6 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?
The SA tag on ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) puts it in South America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.237.131.60:28019 is the address to use.
How reliable is ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL), and is it up?
You cannot join now: ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) is offline, last seen 19 days 3 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) sit?
Rust network protocol 2634 and build 167231 on Windows is what ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) wipe its map?
The record holds too few of ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 25 days 21 hours have passed since this world was made.
What should you expect from wipe day on ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?
Recent wipes have peaked at 16 players on average. The crowd on the latest wipe was largest 47 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) place in the wider field of Rust servers?
In South America, ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) is #197, and overall it is #12,781 on player hours over the last seven days, in the top 58% of all ranked servers.
What does the population on ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) look like?
The last sighting of ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) was 19 days 3 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?
The game's browser takes its cue from the tags ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) has set: gmrust (Game mode): Rust survival, played by the standard rules; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167231 (Build): This runs on build 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^y (Carbon): Carbon provides the plugin framework here; SA (South America): In the server browser it appears under South America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?
Rust Server Score lists that include ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL): Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more.
Server rules
How is ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) set up, and what rules does it keep?
Nothing in the name of ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Plugins on it number Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) runs which map?
ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL) runs a game-generated procedural map at size 3,500, seed 1619460756. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to ILHA CLT SOLO/DUO QUINZENAL (ORIGINAL)?
Enter client.connect 45.237.131.60:28019 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/MGveXg7yf4.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2634,^y,^v,SA,gmrust,cs167231,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp60
Max playersThe server holds 60 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167231
BuildThis runs on build 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^y
CarbonCarbon provides the plugin framework here.
Region
SA
South AmericaIn the server browser it appears under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).