Skip to the page
Every Rust server graded on real, live numbers. 43,056 players on the roll · 11,700 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 45.32.250.228:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address45.32.250.228:28015
Last checked21d ago
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,960top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,960 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 1,697 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
213 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
26 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
32 / 225

Quick answers

from the figures on this page

Server facts

In what location does Name of Server as Shown on the Client Server List sit?

Name of Server as Shown on the Client Server List leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 45.32.250.228:28015.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

The server is down: Name of Server as Shown on the Client Server List is offline now, with the last sighting 21 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 4 October 2026, Rust Server Score saw it for the first time.

What Rust version is Name of Server as Shown on the Client Server List on?

You will find Name of Server as Shown on the Client Server List on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Name of Server as Shown on the Client Server List wipe, and how often?

There are too few wipes on record for Name of Server as Shown on the Client Server List to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 24 days 13 hours.

Population

Where does Name of Server as Shown on the Client Server List place in the wider field of Rust servers?

In the top 71% of all ranked servers, Name of Server as Shown on the Client Server List sits at #15,960 for player hours over the last seven days.

How many players does Name of Server as Shown on the Client Server List usually have?

Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 21 days 15 hours ago.

Tags

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's browser takes its cue from the tags Name of Server as Shown on the Client Server List has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Name of Server as Shown on the Client Server List appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is Name of Server as Shown on the Client Server List set up, and what rules does it keep?

You will find no gather rate in the name of Name of Server as Shown on the Client Server List. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Name of Server as Shown on the Client Server List uses?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

How to join

How do you get onto Name of Server as Shown on the Client Server List?

Enter client.connect 45.32.250.228:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.