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Every Rust server graded on real, live numbers. 73,164 players on the roll · 11,801 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 45.38.15.145:28015
Name of server

Staging

RegisterAbsentOffline
Region–
Address45.38.15.145:28015
Last checked40d ago
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 1/ 500 0% full
7-day average0peak –
Rank#13,269no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
533 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
360 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
43 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
39 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
119 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
129 / 200

Quick answers

from the figures on this page

Server facts

Which region is Staging based in?

You'll find no region listed by Staging. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 45.38.15.145:28015.

How reliable is Staging, and is it up?

The server is down: Staging is offline now, with the last sighting 40 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 17 September 2026.

What Rust version is Staging on?

Rust network protocol 2633 and build 164781 on Windows is what Staging runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does Staging wipe its map?

Staging has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 48 days 1 hours.

Player count

Where does Staging place in the wider field of Rust servers?

Over the last seven days, Staging has #13,269 for player hours, in the top – of all ranked servers.

How many players does Staging usually have?

Staging is offline at the moment; the last time it was seen was 40 days 14 hours ago.

Tags and filters

How should you read the tags on Staging?

The game's browser takes its cue from the tags Staging has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164781 (Build): The game build is 164781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Staging appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Staging: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does Staging enforce, and what are its settings?

Nothing in the name of Staging states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Staging runs which map?

A procedural map, generated by the game, is what Staging runs.

Getting in

How do you get onto Staging?

To connect, start Rust, press F1, and type client.connect 45.38.15.145:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs164781
Build The game build is 164781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.