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Every Rust server graded on real, live numbers. 80,760 players on the roll · 11,845 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 45.53.157.149:28027
Name of server

No Bullshit Gaming 10x PVE

RegisterAbsentOffline
Region–
Address45.53.157.149:28027
Last checked12d ago
10x moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

Players now 0/ 30 0% full
7-day average0peak –
Rank#15,191top 70%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,191 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 25/ 100 Lost ground: down 7,651 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:49 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 336 on average
460 / 550
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 177 on average
201 / 250
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 177 on average
202 / 300
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 147 on average
133 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 76 on average
132 / 175
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 70 on average
31 / 150

Quick answers

from the figures on this page

About the server

Where in the world is No Bullshit Gaming 10x PVE?

You'll find no region listed by No Bullshit Gaming 10x PVE. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.53.157.149:28027.

How reliable is No Bullshit Gaming 10x PVE, and is it up?

The server is down: No Bullshit Gaming 10x PVE is offline now, with the last sighting 12 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 20 September 2026.

On what Rust version does No Bullshit Gaming 10x PVE sit?

Rust network protocol 2634 and build 167781 on Linux is what No Bullshit Gaming 10x PVE runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does No Bullshit Gaming 10x PVE wipe, and how often?

No Bullshit Gaming 10x PVE has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 22 days 20 hours have passed since this world was made.

What should you expect from wipe day on No Bullshit Gaming 10x PVE?

Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.

Player count

Where does No Bullshit Gaming 10x PVE sit among Rust servers?

Over the last seven days, No Bullshit Gaming 10x PVE has #15,191 for player hours, in the top 70% of all ranked servers.

Is No Bullshit Gaming 10x PVE a busy server?

The last sighting of No Bullshit Gaming 10x PVE was 12 days 21 hours ago, and it is offline right now.

Tags

How should you read the tags on No Bullshit Gaming 10x PVE?

You'll see No Bullshit Gaming 10x PVE tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does No Bullshit Gaming 10x PVE appear in the Rust Server Score lists and filters?

Rust Server Score lists that include No Bullshit Gaming 10x PVE: 10x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Map and rules

What settings and rules apply on No Bullshit Gaming 10x PVE?

No Bullshit Gaming 10x PVE sets gather at 10x, as its name suggests. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on No Bullshit Gaming 10x PVE?

A procedural map of size 4,250 and seed 345645674, generated by the game, is what No Bullshit Gaming 10x PVE runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to No Bullshit Gaming 10x PVE?

To connect, start Rust, press F1, and type client.connect 45.53.157.149:28027. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.no.com/.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players 30 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.