On the class lists: F (38), with population over 48 hours and no performance mark.
Players now2/ 405% full
7-day average0peak 3
Rank#6,457top 29%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,457 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 965 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (B−); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap14.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6
The first 48 hours of its last wipes
Thu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 20:54 UTC13d ago
2
–
running
0
Thu 1 Oct, 18:03 UTCFW27d ago
3
halved by day 6
14.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Überlebe die Insel [PvE/DE] Bi-Weekly based in?
Überlebe die Insel [PvE/DE] Bi-Weekly leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 45.81.235.21:28015.
Is Überlebe die Insel [PvE/DE] Bi-Weekly up, and how steady is its uptime?
The server is down: Überlebe die Insel [PvE/DE] Bi-Weekly is offline now, with the last sighting 3 days 11 hours ago. It was up 90 of 168 hours over the last 7 full days, which is 54% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Überlebe die Insel [PvE/DE] Bi-Weekly running?
The server Überlebe die Insel [PvE/DE] Bi-Weekly is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Überlebe die Insel [PvE/DE] Bi-Weekly wipe its map?
Überlebe die Insel [PvE/DE] Bi-Weekly has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 13 days 8 hours.
What happens on Überlebe die Insel [PvE/DE] Bi-Weekly when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.
Player numbers
Where does Überlebe die Insel [PvE/DE] Bi-Weekly place in the wider field of Rust servers?
In the top 29% of all ranked servers, Überlebe die Insel [PvE/DE] Bi-Weekly sits at #6,457 for player hours over the last seven days.
How many players does Überlebe die Insel [PvE/DE] Bi-Weekly usually have?
Überlebe die Insel [PvE/DE] Bi-Weekly is offline at the moment; the last time it was seen was 3 days 11 hours ago. It peaked at 3 and averaged 0 players over the last seven days.
Tags
What do Überlebe die Insel [PvE/DE] Bi-Weekly's tags stand for?
The game's browser takes its cue from the tags Überlebe die Insel [PvE/DE] Bi-Weekly has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; ^q (Premium): Rust's premium status is required to join. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Überlebe die Insel [PvE/DE] Bi-Weekly?
These Rust Server Score lists count Überlebe die Insel [PvE/DE] Bi-Weekly among them: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
How is Überlebe die Insel [PvE/DE] Bi-Weekly set up, and what rules does it keep?
You will find no gather rate in the name of Überlebe die Insel [PvE/DE] Bi-Weekly. The default of 8 players applies as the group cap. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Überlebe die Insel [PvE/DE] Bi-Weekly?
The game generates the procedural map on Überlebe die Insel [PvE/DE] Bi-Weekly at size 3,500 with seed 835494900. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Überlebe die Insel [PvE/DE] Bi-Weekly?
Enter client.connect 45.81.235.21:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Rust's premium status is required to join.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^q,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^q
PremiumRust's premium status is required to join.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B−); wipes are the one to work on (F).