Working its way up from the back of the class: #13,861 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 4,694 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 11:53 UTC25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
nameserver leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 45.85.105.27:28015.
Is nameserver up, and how steady is its uptime?
At this moment, nameserver is offline; the last time it was seen was 23 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 22 September 2026.
What Rust version is nameserver on?
The server nameserver is on Rust network protocol 2634 and build 166586 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does nameserver wipe, and how often?
There are too few wipes on record for nameserver to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 25 days 10 hours.
What should you expect from wipe day on nameserver?
Recent wipes have peaked at 1 players on average. Peak numbers came 1 hours into the latest wipe.
Population
What position does nameserver hold in the rankings?
In the top 61% of all ranked servers, nameserver sits at #13,861 for player hours over the last seven days.
What does the population on nameserver look like?
The last sighting of nameserver was 23 days 11 hours ago, and it is offline right now.
Tags
How should you read the tags on nameserver?
You'll see nameserver tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp15 (Max players): Its slot count is 15; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): This runs on build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show nameserver?
Rust Server Score lists that include nameserver: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on nameserver?
Nothing in the name of nameserver states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
nameserver runs which map?
nameserver runs a procedural map, which the game generates.
Getting in
How should you connect to nameserver?
To connect, start Rust, press F1, and type client.connect 45.85.105.27:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp15
Max playersIts slot count is 15.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166586
BuildThis runs on build 166586.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.