On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak –
Rank#15,423top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 169 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Aqua Rust | Map Devempoment sit?
You'll find no region listed by Aqua Rust | Map Devempoment. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 45.92.36.78:28055.
How dependable is Aqua Rust | Map Devempoment, and is it online at the moment?
You can join now: Aqua Rust | Map Devempoment is online. According to its reported uptime, the last restart was about 9 hours ago. For the last 2 full days, it was up 48 of 48 hours, or 100% of the time. On 25 October 2026, Rust Server Score saw it for the first time.
How well does Aqua Rust | Map Devempoment run?
It never fell below 107 server fps in the last 48 hours, averaging 169. Buildings, deployables and everything else in the world added up to as many as 98,000 entities. Up to 2,235 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Aqua Rust | Map Devempoment running?
Rust network protocol 2635 and build 169387 on Windows is what Aqua Rust | Map Devempoment runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Aqua Rust | Map Devempoment reset?
The record holds too few of Aqua Rust | Map Devempoment's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 2 days 21 hours have passed since this world was made.
Player count
Where does Aqua Rust | Map Devempoment sit among Rust servers?
Over the last seven days, Aqua Rust | Map Devempoment has #15,423 for player hours, in the top 69% of all ranked servers. In the quad group, it ranks #628.
What does the population on Aqua Rust | Map Devempoment look like?
With 10 slots available, Aqua Rust | Map Devempoment currently has 0 players. For the last seven days, the average number of players was 0.
Lists and filters
How should you read the tags on Aqua Rust | Map Devempoment?
gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): 10 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs169387 (Build): This runs on build 169387; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags Aqua Rust | Map Devempoment publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Aqua Rust | Map Devempoment appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Aqua Rust | Map Devempoment: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad; Last wipe: In the last 3 days.
Map and rules
What settings and rules apply on Aqua Rust | Map Devempoment?
You will find no gather rate in the name of Aqua Rust | Map Devempoment. The cap on group size is 4 players (quad). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on Aqua Rust | Map Devempoment?
Aqua Rust | Map Devempoment runs a game-generated procedural map at size 4,000, seed 45678934. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto Aqua Rust | Map Devempoment?
To connect, start Rust, press F1, and type client.connect 45.92.36.78:28055. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://aquarust.co.uk/.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmvanilla,cs169387,ts4
Game
gmvanilla
Game modeYou play vanilla survival here.
mp10
Max players10 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs169387
BuildThis runs on build 169387.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).