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Every Rust server graded on real, live numbers. 41,553 players on the roll · 11,656 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.110.76.40:28015
Name of server

Sickora Family!

RegisterAbsentOffline
Region–
Address46.110.76.40:28015
Last checked3d ago
Launch Rust and join
Overall grade

Not there yet

31 out of 100, the average of 3 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average0peak 2
Rank#9,707top 44%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 56/ 100 Working its way up from the back of the class: #9,707 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 36/ 100 Slipped a little: down 2,708 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
265 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
18 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
34 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
126 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
45 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
52 / 100

Quick answers

from the figures on this page

About the server

In what location does Sickora Family! sit?

No region is published for Sickora Family!. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 46.110.76.40:28015.

How dependable is Sickora Family!, and is it online at the moment?

The server is down: Sickora Family! is offline now, with the last sighting 3 days 13 hours ago. It was up 59 of 168 hours over the last 7 full days, which is 35% of the time. On 10 October 2026, Rust Server Score saw it for the first time.

Which Rust version is Sickora Family! running?

You will find Sickora Family! on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does Sickora Family! wipe, and how often?

The record holds too few of Sickora Family!'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 17 days 9 hours.

Population

Where does Sickora Family! place in the wider field of Rust servers?

Over the last seven days, Sickora Family! has #9,707 for player hours, in the top 44% of all ranked servers.

Is Sickora Family! a busy server?

The last sighting of Sickora Family! was 3 days 13 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 2.

Lists and filters

What is meant by the tags on Sickora Family!?

You'll see Sickora Family! tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Sickora Family!?

Rust Server Score lists that include Sickora Family!: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is Sickora Family! set up, and what rules does it keep?

You will find no gather rate in the name of Sickora Family!. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Sickora Family! uses?

Sickora Family! runs a procedural map, which the game generates.

Connecting

How do you get onto Sickora Family!?

Enter client.connect 46.110.76.40:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.