On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#8,176top 37% · #2103 in EU
Last wipe7d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,176 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 164 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 1,406 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 6
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 21 OctTue 20 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 12:28 UTC7d ago
3
–
running
0
Tue 20 Oct, 16:06 UTC8d ago
3
–
0.8 days
0
Thu 1 Oct, 18:30 UTCFW27d ago
6
halved by day 6
18.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
With region code ger, for dmbsses says it is in Europe and shows the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 46.126.108.67:28015 is the address to use.
How dependable is for dmbsses, and is it online at the moment?
You can join now: for dmbsses is online. According to its reported uptime, the last restart was about 3 days 10 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 15 September 2026, Rust Server Score saw it for the first time.
Does for dmbsses perform well?
The average over the last 48 hours was 164 server fps, and it never went below 135. Up to 59,887 entities were in the world, covering buildings, deployables and the rest. Up to 2,847 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is for dmbsses on?
You will find for dmbsses on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does for dmbsses reset?
Once a month, for dmbsses wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 7 days 17 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on for dmbsses when wipe day arrives?
Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 6 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 6 is when it sank below half in the wipes that did not hold.
Population
Where does for dmbsses sit among Rust servers?
Over the last seven days, for dmbsses has #8,176 for player hours, in the top 37% of all ranked servers and #2,103 in Europe.
What does the population on for dmbsses look like?
Right now, 0 players are on for dmbsses, which has 100 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 12:00 UTC, with an average of 0 players.
Tags
What is meant by the tags on for dmbsses?
You'll see for dmbsses tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $rger (Region code): Region code: ger; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does for dmbsses appear in the Rust Server Score lists and filters?
These Rust Server Score lists count for dmbsses among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
Which rules does for dmbsses enforce, and what are its settings?
You will find no gather rate in the name of for dmbsses. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map for dmbsses uses?
A procedural map of size 3,300 and seed 1922680968, generated by the game, is what for dmbsses runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join for dmbsses?
To connect, start Rust, press F1, and type client.connect 46.126.108.67:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$rger,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rger
Region codeRegion code: ger.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).