Working its way up from the back of the class: #14,101 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 738 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
13d 19hThu 12 Nov, 07:17 UTC
27d 19hThu 26 Nov, 07:17 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
41d 19hThu 10 Dec, 07:17 UTC
The first 48 hours of its last wipes
Thu 15 OctWed 7 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 07:17 UTC14d ago
1
–
running
0
Wed 7 Oct, 22:10 UTC21d ago
0
–
7.4 days
0
Sun 4 Oct, 14:58 UTC24d ago
1
–
3.3 days
1
Fri 2 Oct, 19:53 UTC26d ago
1
–
1.8 days
0
Fri 2 Oct, 02:49 UTC27d ago
1
–
0.7 days
0
Tue 29 Sep, 16:04 UTC29d ago
0
–
2.4 days
0
Wed 23 Sep, 19:24 UTC35d ago
0
–
5.9 days
1
Wed 23 Sep, 13:15 UTC35d ago
1
–
0.3 days
0
Tue 22 Sep, 10:33 UTC37d ago
1
–
1.1 days
1
Sat 19 Sep, 11:19 UTC40d ago
1
–
3 days
0
Fri 18 Sep, 10:47 UTC41d ago
1
–
1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Test. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 46.146.234.109:28015.
Is Test up, and how steady is its uptime?
The server is down: Test is offline now, with the last sighting 14 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 16 September 2026.
What Rust version is Test on?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Test wipe its map?
Its tag sets the prediction, as the record holds too few of Test's wipes to confirm its schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 14 days 4 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Test?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Test sit among Rust servers?
In the top 65% of all ranked servers, Test sits at #14,101 for player hours over the last seven days.
What does the population on Test look like?
Test is offline at the moment; the last time it was seen was 14 days 4 hours ago.
Tags and filters
What is meant by the tags on Test?
The game's browser takes its cue from the tags Test has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Test?
These Rust Server Score lists count Test among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
What settings and rules apply on Test?
The name of Test gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
How to join
How do you get onto Test?
Enter client.connect 46.146.234.109:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).