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Every Rust server graded on real, live numbers. 103,852 players on the roll · 11,890 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 46.146.234.109:35000
Name of server

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie

RegisterPresentOnline
Region–
Address46.146.234.109:35000
Last checked8m ago
30x biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

66 out of 100, the average of 6 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 31/ 200 16% full
7-day average20peak 57
Rank#674top 3%
Last wipe14d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 10/ 100 A quiet classroom so far: 20 of 200 on average. Plenty of space to grow.
Standingrank on player hours 97/ 100 Well up the rankings: #674 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 96 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 101 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
02040608019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak71players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  • 7d 0hThu 5 Nov, 19:00 UTCFW
  • 13d 11hThu 12 Nov, 06:38 UTC
  • 35d 0hThu 3 Dec, 19:00 UTCFW
  • 41d 11hThu 10 Dec, 06:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:38 UTC14d ago 69 – running 11
Thu 1 Oct, 18:06 UTC FW28d ago 56 held half 13.5 days 13
Thu 17 Sep, 06:59 UTC42d ago 89 halved by day 4 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
EU · groups of 15+ · 10x · biweekly · 53 on average
70 / 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
NA · groups of 15+ · 10x · biweekly · 44 on average
26 / 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases
SA · groups of 15+ · 10x · biweekly · 26 on average
25 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 19 on average
24 / 100
NEVERLAND X100 PVE, custom weapons, raidable bases, abandoned b
groups of 18+ · 100x · biweekly · 11 on average
3 / 100
Forgepoint 100x PvE | Leg Items | Mythic Weapons | Raid Base
EU · groups of 8+ · 100x · biweekly · 11 on average
16 / 60

Quick answers

from the figures on this page

Server facts

In what location does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie sit?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 46.146.234.109:35000.

How reliable is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, and is it up?

You can join now: |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is online. According to its reported uptime, the last restart was about 14 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie smooth to play on?

The average over the last 48 hours was 96 server fps, and it never went below 38. At its peak, it held 198,485 entities, including buildings, deployables and all else in the world. Memory use reached up to 6,720 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie running?

The server |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie wipe, and how often?

The wipe rhythm on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is every 4 weeks on Thursday at 06:38 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 14 days 12 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Across its recent wipes, the busiest moments averaged 71 players. The crowd on the latest wipe was largest 10 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 4.

Population

What position does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie hold in the rankings?

Over the last seven days, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie has #674 for player hours, in the top 3% of all ranked servers.

What does the population on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie look like?

With 200 slots available, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie currently has 31 players. Averaging 20 players over seven days, it peaked at 57. The highest average in the last 48 hours came at 17:00 UTC, with 40 players.

Lists and filters

What do |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie's tags stand for?

The game's browser takes its cue from the tags |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Rust Server Score lists that include |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

Rules and settings

Which rules does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie enforce, and what are its settings?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie sets gather at 30x, as its name suggests. A group here can reach 10 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs which map?

The game generates the procedural map on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie at size 4,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Connecting

How do you get onto |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

To connect, start Rust, press F1, and type client.connect 46.146.234.109:35000. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rust-stalker.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players The server holds 200 slots.
ts10
Group limit A team can hold 10 players at most.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.