On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#11,010top 50% · #17 in AF
Last wipe10d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
50/ 100
D
Working its way up from the back of the class: #11,010 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 113 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 2,992 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 50% of all ranked servers, top 53% in AF, and #524 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids sit?
In Africa, according to its own listing, sits [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids, with the AF tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 46.151.193.41:28015 is the address to use.
How dependable is [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids, and is it online at the moment?
You can join now: [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids is online. According to its reported uptime, the last restart was about 2 days 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 17 October 2026.
How well does [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids run?
It averaged 113 server fps over the last 48 hours, with a low of 103. Up to 65,192 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,768 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids on?
Rust network protocol 2635 and build 167781 on Windows is what [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids wipe, and how often?
the force wipe gives the basis for estimating [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 10 days 22 hours. Its tags record that it wipes monthly.
Player numbers
Where does [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids sit among Rust servers?
In Africa, [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids is #17, and overall it is #11,010 on player hours over the last seven days, in the top 50% of all ranked servers. It comes #524 among servers in the quad group.
What does the population on [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids look like?
[ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Tags
What is meant by the tags on [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids?
The game's browser takes its cue from the tags [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; AF (Africa): The server browser lists it under Africa. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids?
Rust Server Score lists that include [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
What settings and rules apply on [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids?
[ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids sets gather at 2x, as its name suggests. You can have up to 4 players in a group (quad). survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids uses?
A procedural map of size 3,500 and seed 20261105, generated by the game, is what [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [ZA] BOET'S WORLD - Rust 2x | SA Only | Weekend Raids?
Enter client.connect 46.151.193.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://boets.world/rust.html.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,AF,gmrust,cs167781,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
AF
AfricaThe server browser lists it under Africa.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).