Working its way up from the back of the class: #14,975 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 7,470 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 15:41 UTC23d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is HUNTRUST X10 | No Donate | MONTHLY?
HUNTRUST X10 | No Donate | MONTHLY leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 46.174.50.217:28015 is the address to use.
How reliable is HUNTRUST X10 | No Donate | MONTHLY, and is it up?
You cannot join now: HUNTRUST X10 | No Donate | MONTHLY is offline, last seen 22 days 6 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does HUNTRUST X10 | No Donate | MONTHLY sit?
Rust network protocol 2634 and build 166652 on Linux is what HUNTRUST X10 | No Donate | MONTHLY runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does HUNTRUST X10 | No Donate | MONTHLY wipe, and how often?
The force wipe each month is the only wipe HUNTRUST X10 | No Donate | MONTHLY takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 23 days 7 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on HUNTRUST X10 | No Donate | MONTHLY when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. 7 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does HUNTRUST X10 | No Donate | MONTHLY place in the wider field of Rust servers?
In the top 67% of all ranked servers, HUNTRUST X10 | No Donate | MONTHLY sits at #14,975 for player hours over the last seven days.
How many players does HUNTRUST X10 | No Donate | MONTHLY usually have?
It has been 22 days 6 hours since HUNTRUST X10 | No Donate | MONTHLY was last seen, and it is offline right now.
Tags
What do HUNTRUST X10 | No Donate | MONTHLY's tags stand for?
You'll see HUNTRUST X10 | No Donate | MONTHLY tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does HUNTRUST X10 | No Donate | MONTHLY appear in the Rust Server Score lists and filters?
These Rust Server Score lists count HUNTRUST X10 | No Donate | MONTHLY among them: 10x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Server rules
Which rules does HUNTRUST X10 | No Donate | MONTHLY enforce, and what are its settings?
Going by its name, HUNTRUST X10 | No Donate | MONTHLY runs 10x gather. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
HUNTRUST X10 | No Donate | MONTHLY runs which map?
A procedural map of size 4,250 and seed 946340632, generated by the game, is what HUNTRUST X10 | No Donate | MONTHLY runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto HUNTRUST X10 | No Donate | MONTHLY?
To connect, start Rust, press F1, and type client.connect 46.174.50.217:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.